And that is… where?
Let me guess, another change we have to wait god knows how long for while it keeps running the game over and over again?
And that is… where?
Let me guess, another change we have to wait god knows how long for while it keeps running the game over and over again?
Mercy cannot create railgun charge for her…
That is changing their interaction, just like Mercy cannot boost dragon anymore.
Is it too little? Yes, railgun is too strong with or without blue beam.
That does literally nothing…
Especially because now she’s gonna get full 5 charge even from shooting armor.
The sojourn mercy interaction has not changed AT ALL. It’s still a broken combo.
So?
It is a change in their interaction none the less. Even if minuscule one.
I know. But still it is the change in the interaction.
It did. Literally.
If something worked one way and then works in a different way or does not work at all that is a change.
If before Mercy could create railgun charge for her by boosting her primary, and after change she cannot do this that is a thing that DID change.
So it was changed. Get over it.
You’re being ignorant.
Yes, it LITERALLY did change the interaction… in a miniscule way that in no way shape or form lessens the fact that sojourn + mercy is still a broken combo.
That’s like putting mercy’s dmg boost from 30%, to 29% and being like “oh but the interaction changed” yea TECHNICALLY it did, almost unnoticeably changed. That does not change what the actual issue is.
I ask for ad hominem to cease…
Try re writing all that without it.
I ask for you to keep reading below it and look at what I said.
You are deliberately speaking in the LITERAL sense.
Yes… LITERALLY the interaction changed. But if you regard context and the fact the combo is still almost unnoticeably the same.
No, it didn’t.
No I refuse… If you use ad hominem it is against netiquette so I am not gonna bother with that post.
You can re write it without it.
Well, you did claim that they did not address that when they did… So I am right on this. They did address this with that change.
Thank you… So they did change the interaction.
Now you try to move the goal post?
I won’t let you do this.
Sojourn literally goes from 14 charge from a boosted headshot to 5 charge. So what you gain 1.5 more charge from armor. You can easily deal lots of headshots on tanks so it’s a big nerf.
Yea ok. I will not speak to you if you want to ignore the context of how the game functions and what happens in game. There is no point. Becaaauuusee…
This isn’t moving the goal post. This is me reiterating what I’ve been trying to say.
The whole point of wanting a “change to the interaction” is so that it isn’t the most broken combo in the game and probably in the game’s history…
That combo is still the most broken combo in the game even after these changes, so yes. It is essentially, in the context of the game, unchanged.
Again, she still gets charge fast. She just goes from getting charge INSANELY fast, to super fast now instead. Oh boy!
The whole part of the interaction that is broken is the one shot… The one shot is still there so the combo is still busted asf.
…the fact Sojourn doesn’t benefit from being damage boosted anymore…? ![]()
edit I mean in terms of charging railgun… ![]()
Railgun doesn’t one shot without a damage boost. That still exists. Her attainable skill ceiling is actually too high. It needs to be brought down by not being able to crit. Then they can put her primary damage back up. What they did here is not the way.
I am not ignoring the context… You are the one that said something that is demonstrably not true. I am just pointing this out.
It is. It is literally the definition of moving the goalpost. You said something, I pointed out it is not true, and now you try to sneak in extra stuff to your claim and say ‘it is little different now’. Instead of admitting that what you said was not true, and making a new claim.
boosted dragon trumps that…
And I never said otherwise… I just provided you with tools and logic to see how wrong you are by saying ‘they did not address it’. They did.
well… That is not true.
Damage boost still bumps her damage on primary and on secondary…
edit: Since @Sushi edited their original post correcting that mistake, please disregard part of this post that was directed at them.
Railgun’s charge doesn’t benefit from being damage boosted. That’s not an issue anyone really had with the pairing to begin with. It certainly makes the combo weaker, but virtually everyone, everywhere thinks the difference is pretty marginal.
While this is true, not very many heroes have armor.
Theres 1 support, Brig, who is not so great in high ranks right now, so sojourn will rarely, if ever, have a chance to gain more ult charge than before off her 50 armor.
Theres 2 dps, torb and bastion. While they arent in every game, it isnt exactly rare to see them at least once every few games, and they also only have 50 armor.
Theres 11 tanks, 5 never have any armor, and 5 always have some armor, while 1 (Ramattra) has no base armor, but gains armor in nemesis form. I’d say its a little more common to see tanks with armor than without, so she will have more opportunities to gain more rail charge than before pretty often.
This is all in the higher ranks anyways, I cant speak for what heroes are/arent common in lower ranks. If they added that Sojourn gains reduced rail charge from tanks, this could have been an ok nerf for her, not enough, but no longer practically worthless. As it is now, she will probably get pretty similar amount of rail charge on average, it just wont vary with whether she has a Mercy or not.
It’s a charge nerf in every situation besides body shotting armored targets. No headshot bonus, no power boost bonus.
Also works with damage reducing abilities like fortify, ramattra block or doom block.
I didnt consider those since the point was that she would technically gain more charge from damaging armor compared to before, but yeah… I guess she will generate more rail charge than before shooting into those tanks while the relevant abilities are up.
I guess its just another reason to reduce rail charge gained from shooting tanks.
…that’s what I meant, edited it in… ![]()
They don’t need to nerf rail charge. I stg this hero just needs to have the one shot gone before they start overnerfing the rest of her kit to the point where she’s just widow 2.0
Paper tissues for abilities and then the only thing she’s left with is a one shot.