It’s funny reading this from a Sombra avatar because she epitomizes your very point.
I’m not a “sombra” player first of all and also don’t like her current iteration
That being said I think her and freya are completely different situations
If everyone had fun and oppressive tools, it wouldn’t be an issue. That’s why balance is important. Unfortunately, in modern gaming, balance just means watering everything down. That’s why almost none of these characters are fun anymore. I am not saying they should have left Freya alone. But targeting her gimmick is scary. They could have easily just nerfed her spam or even the amount of mobility. They are specifically trying to address the air stall which is something only she does. I just hate the decision. I play games for fun. Not to make sure the character designed around freezing is not allowed to freeze. You know what I am Saiyan?
I’m not a saiyan either!
(And I still find just about every hero to be fun in their own way)
I said avatar as I have no idea what you play.
Also I agree their situations are different. If Freja is weaker her ban rate will plummet but Sombra is already weak and still is locked out if ranked.
We aim to keep Heroes within a set win percentage range of 45-55, and if they deviate from it, we know something needs to be done. This is less about making all Heroes viable in every situation and more about ensuring no Hero is ever universally a “wrong” choice.
so im going to have to throw literally 1000+ games on tracer to get my winrate below 55% to appease her getting a buff so shes not the tickle monster anymore? I got you, throw central about to happen.
OR you could jsut buff all the dps back to how strong they were, support arent complaining anymore, they have got so many buffs since the beginning of OW2, that compensating with the dps perk is actually just dumb. considering every dps has a different rate of fire.
Increasing the DPS passive to 30% will fix the game… quite the opposite:
- More spawn simulator.
- Exodus of support players.
- More vulnerable tanks = fleeing the game too.
Profit Blizzard.
Yawwwwwwnnnnn…
The best way to cure cheating, is when people like you stop cheating.
jog on son, go on, skip away.
Good.
We have more then enough.
Custa, my guy, coming to save the day with some balancing ideas. I’m glad bastion’s being looked at.
But please, 30% DPS role is gonna make specific low-healing support feel terrible to play as. It does make sense, but heroes like Zenyatta, are pretty much cosmetic-based with that buff to the passive.
So I am a cute bastion now ?
How am I going to sigma now ?
No disrespect to Custa as he’s GOAT and love the guy. But now when I think about it, some shoeys were consumed to come up with this lol
“One big adjustment heading to Season 17 is increasing the damage role passive healing reduction from 25% to 30%, which should help damage dealers better contend with the amount of healing that support Heroes are churning out. The basic global health regeneration timer is also increasing from 5 to 6 seconds in an effort to make damage feel more impactful within matches.”
horrible changes. Just take the DPS passive out of the game and just leave the basic global health regeneration alone. It’s fine where it is. This will make tanks worse when DVA is supposed to have a good season with her mythic skin.
nice, now buff sym to function as an actual dps hero ty
where do you even get that 50% cheating playerbase from?
Can’t wait for cries of ‘HEALS!!!’ when the answer is ‘stop face tanking everything.
’
is this an early april fools joke? or just a game that stays in beta access until the end of time?
I mean whatever came of refined playtesting and then going to release, and then make another title in its place…
i give up. live service games are a joke.
Sigh. I appreciate the communication even if it is frustrating.
One big adjustment heading to Season 17 is increasing the damage role passive healing reduction from 25% to 30%
Why? This is actually so stupidly strong for doing nothing. If I catch a stray Genji shuriken or a Sojourn primary bullet, why should that automatically apply a 30% healing reduction? Things already explode because you introduced Freja, refuse to touch Sojourn, and now DPS get an even stronger passive? Why not nerf healing instead, why do you keep giving buffs that are just “do nothing for more value”???
This is getting exhausting, and I’m getting burnt out. But…one thing I want to make clear:
STOP IGNORING SOJOURN. SHE IS A PROBLEM. NERF HER ALREADY. We don’t like her, please stop misinterpreting her pickrate as “you all like her” - we hate her and we hate that you keep shoving her down our throats. Nerf her, she’s overpowered.
He’s lying, as he’s been caught out on these very forums-via one of his own videos-for cheating. He’s full of it.
It’s a case as well, that if someone has more skill than him-which let’s be real is a real low bar-they’re a cheater. The likes you see on his posts are from his own alt accounts, which speaks volumes about him. They spam the same post at least once a day, using that account or one of his alts.
Just ignore him.
A 55% winrate, also means no one ever really climbs unless they are GM and playing outside their rank. 55% means in your bracket win lose win lose win lose win win, lose, you have only made 1-5% progress. Its genuinely crappy unrewarding design. You balancing to try and force a 50% winrate, is dumb. Stop taking individual skill with certain characters and deciding those players are too good, so you nerf that character, is literally the dumbest way you could balance a game.