Can we expect a QP lobby without map bans in Season 18 ?
Thanks in advance.
Can we expect a QP lobby without map bans in Season 18 ?
Thanks in advance.
I think the community would love more data. Personally, I think a series where you guys do deep dives into a specific hero would be great, especially with more comprehensive reasoning behind balance changes. Heroes like Sombra, Sojourn, and recently Juno, anyone with a lot of changes or particularly contentious changes would be awesome to get a deeper dive into, with data, problems devs identified, and the like.
Did they just acknowledge the existence of the forums in this tiny dev blog?
Shocked Pikachu face
I would like to see the forums given a chance at having an AMA like how reddit does, since a lot of people (me included) donât like checking/going over to reddit. I frequent the OW forums because itâs exclusively OW and I like that.
thats cuz the only 2 people who knew how to use the workshop got laid off back in January 2023 right after xbox bought out blizzard
Is text system getting an emoji update?
I played a ton of overwatch 1. Me and my friends had a great time with a rotation of arcade and quick play before ramping up to comp. To keep things fresh, while we queued or when quick play or arcade got old, we could always count on unique custom games. So we kept coming back for game nights week after week â it was always fresh.
When overwatch 2 came out, things started to break. The focus clearly shifted from arcade and custom games to quick play and comp. I tried keeping game nights on overwatch, but with the limited variety, it was hard to keep things new.
Recently, I tried getting back into overwatch, and now with custom games being back I hoped I could enjoy it again. But a lot of my favorite custom games donât work or just crash because of server load, arcade is a shadow of its former self, and the game just feels less varied. Iâve loved adding stadium to the mix, itâs a great encore to paladins, but when we go to arcade or custom games for our rotation, it feels like a graveyard.
Please do something about custom games. There are so many stupidly named lobbies and games that donât work or crash. It needs an overhaul or a facelift real bad. Not to mention finding what you want to play is abysmal. I get that arcade is no longer the focus, but people seem to be making their own modes nonetheless. So put something into that, please. Iâm glad stadium is here with its variety, but Iâm missing the casual fun that overwatch always had to cleanse the pallet after a rough game.
Anyway, those are my two cents
I think the dev team has been great when it comes to communication! To build on that it would be nice if we had a working site tracking hero data. Pick rates, win rates, etc. We usually only get data for very specific heroes every once and a while which feels severely lacking imo.
I strongly second this comment.
Hey! Iâm a simple man and the only thing I worry about is if the summer games and lucioball are coming back next season? Therwâs still no news about it. I just love lucioball too much. I hope you would consider bringing back the competitive version of lucioball as it was so exciting to play in earlier years of the game!
This is not true. You have been working on how to get the devs to get information out to us in different ways and more regularly. You HAVE NOT been working on the other direction âbetween you and the devsâ at all.
We donât even know which forms of feedback the devs actively monitor between forums, X, reddit, etc. The devs are not active and do not respond on these medium outside of AMAs.
The devs should be active participants in conversations so we know they are reading some of the content of these modes of communication instead of silent. When was thee last time a dev posted on these forums for example? If they are not answering things being suggested or complained about or requested or⌠then this is not âbetween you and the devsâ but rather just about the devs telling us whatever they want to talk about (which, btw, is often not what is being discussed on forums at all).
This post stinks of the pat-on-the-back HR nonsense to make the devs feel good and that they are in touch with their base. Bad news, theyâre not. Although itâs good to get these things from our side, itâs a paltry effort from your side.
What are the things you all want to see covered in the future? Any topics you donât typically hear from us but want to? Any behind-the-scenes processes youâre interested in youâd like us to chase down for you? Let us know in the comments below, on X, on Reddit, or on the forums!
Yeah, letâs talk about your absolutely massive console player base that you guys donât ever seem to pay any attention to.![]()
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But, more specifically,
I would like an explanation of why PC players should not have that option.
For anyone reading this, add this question to the top of your list. ![]()
"When are you going to fix the forum icons so that we can change them again?"![]()
If everyone spams it, they wonât be able to ignore it. ![]()
genuinely, iâd love a proper in-debth look at the process behind skin creation, who gets selected for certain skins and why, why certain design choices may be made that change from concept art to the live game and why certain heroes are so sorely neglected (baptiste often goes an entire YEAR without getting anything despite being a support!) while other heroes (namely widow, mercy, kiriko, and reinhardt) get often multiple skins per season.
I know skins arenât part of the actual gameplay, but its been quite frustrating to have what is basically radio silence on an issue thats gotten so big iâve seen multiple videos from big creators on it- iâve even seen statistical dives that prove how badly certain heroes are neglected.
also, will certain skins ever get texture updates or anything like that? i look at celestial mei + some older skins and theyâre just so low quality and pixelated, this would go alongside the multiple other complaints about the lack of âblizzard polishâ present in other parts of the game.
OW2 comms.
You forgot the 2 there.
Itâs an important difference.
Iâd like to see a page where people can submit perk ideas and maybe even polls for possible fleshed out reworks for hero kits or new heroes in general. Just a way for people to feel like their voices are being heard.
Maybe add a draft ban system for competitive modes above diamond ranks.
Why are there just 3 owcs team skins when the whole roster got standard owcs ones and world cup skins just a year ago.
It would be cool if you could fix all (or at least some) of the Workshop bugs listed here: https://workshop.codes/wiki/articles/ow2-workshop-changesbugs
Also it seems that server performance for custom games has been reduced since around Stadium released. I made a game mode that worked just fine before that, but now it keeps crashing after only about a minute.
Iâd like to see the devs have better communication with people who have stopped playing their games ot fundamentally understand why.
Getting feedback from the people who actively play the game may provide good insights on what people like about the game as is, but I think itâs totally ignoring people who youâve driven away. Simply informing us on what youâre working on totally ignores complaints of people who stop playing the game.
You guys have addressed some of this after super extensive amounts of negative feedback, like 6v6 (which even then has had super limited and bare minimum investment from the devs). But there are definitely a large number of reasons people have stopped playing this game due to design changes over time, and it doesnât really feel like you guys are accounting for this very well.
Another example is arcade and open queue. When OW2 launched with the tank rebalancing, OQ was beyond broken. It took you guys 3 seasons to implement the most basic â-150HPâ change to help resolve the issue, but this had to be the laziest attempt to fix an issue Iâve seen. It seems like you guys have decided to completely neglect anything that isnt RQ QP/comp and many of these modes have degraded into obscurity over time. The waning lack of interest is probably also producing a feedback loop internally where you see no interest, and thus dont invest any further, causing it to be even more broken. People invested in their favorite arcade modes are probably never coming back to the game without commitment from the dev team to address these issues.
My interest in the game has all but totally faded outside of the OWC modes. I used to play total mayhem and CTF for hours nearly every day back in OW1 â no joke, many nights of Mayhem was probably the moment I got off work until midnight or later. Back in OW1 I had a diamond portrait that probably rolled over like 8 more times. I was probably in the top 1% of player engagement. But with the way you guys have driven the design of the game, and the total lack of investment and balance in game modes like this, this game is totally unplayable to me now. The game has diverged so far from what it used to be in OW1 that none of us want to play anymore. Outside of OWC, Iâve played maybe 5 matches in the last 6+ months. This is the same situation for nearly every friend I had who I played Mayhem with. We have all stopped playing the game.
This wouldnt be an issue if OW1 remained its own standalone game, but those core philosophy changes are super impactful. The game doesnt function anything like it used to, and has lost all the fun it used to have. Hero reworks and redesign and completely ruined a number of heroes, and the gameplay has been driven to just have a massive level of mobility and power creep that keeps requiring all sorts of âuniqueâ solutions and passive abilities to try and fix while constantly making things worse. 5v5 alone is probably the biggest sunk cost fallacy Iâve ever seen in this game, and instead of just making some small but fundamental tweaks to problematic heroes you guys have totally overhauled the game into something so many people now hate.
Thanks for the information, if itâs possible I personally would like to hear more about the 6v6 mode and if there are any plans for it in the future. The mode currently just uses a lot of 5v5 elements, so I was curious if you guys are planning on taking a closer look at the mode and adjust things for that mode specifically. I would like to see the teams opinion on the current state of 6v6 as for me thatâs the mode I play most often.
Thank you for the communication!
The devs used to post here, and it should be clear why they donât anymore. It doesnât matter what they say or do. Theyâd get bombarded with negativity by this community, and nothing positive would come from it. The few thoughtful people got buried by the average, overly-entitled rage babies that make up our community. It was disruptive and ridiculous.
We need to hold ourselves to a higher standard and raise the level of public discourse here before we can expect anyone to take us seriously.