We will whine untill doomfist gets buffed

rp>jump cancel>slam>uppercut>shotgun> rp out.

That is exactly how it’s always been. rp takes you 22m at max charge. By the time your finished your combo, your rp is back off cooldown. You are actually just making excuses now.

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Remember at the beginning when people just wanted some small nerfs?

When it could have been resolved in small ways over the 6 months, instead of causing mass exodus and getting gutted?

Remember how Doom mains treated people being outright oppressed by Doom?

And now you want to make posts asking for something back?

No, he is fine where he is out of our game, we are already aware that you all though he was fine before and if anything goes over again you will go back to acting like before the nerfs.

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No, its not, his Slam is easily one of the most useless abilities now since the nerfs it got, Uppercut was the only one that got nerfed properly, but now its useless since Slam itself its useless

How exactly? If im not mistaken they gave A LOT of tips and counters about how to deal with him, NiceGenji and Unbreakable for example, yet they received constant hate about “No skill”, “braindead”, “cheap hero”, “no counterplay”, etc. Instead of trying any of those tips, besides a really big amount of the people hating on DF either have no playtime on him or are really bad at him.

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Whining of people who aren’t Doomfist mains > whining of very vocal Doomfist mains

Can you do it on the mercy threads to save space?

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Nope. Pretty sure whining only works to get nerfs.

NiceGengi laughed at me, when i just wanted something small (I didn’t know what), told me they would never nerf him cause he was fine and such.

It has been made clear what Doom players think is an acceptable amount of strength and it is an unreasonable amount. Which is what I am referring to, they watched almost an entire community suffering and just treated them like they are bad (I am bad haha). I mean just look at the last sentence of your reply, sums up the mindset.

No I don’t trust what Doom mains say is fair, it was made clear they think pre nerf doom was fine and if they are given anything they will try and take it too far.

All of said things to do against Doom were meh at best and never played out how they suggested, or rarely, because if those things were not working for even the best players there was way less chance for it to work for everyone else… Anyone can make something sound easier than it is to try and downplay an issue…

The rest of the attitudes people had were also from both sides, as you described.

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Having proper knowledge of the hero makes you more credible, yet like i said most of the haters have NO playtime on him, so they their opinion is totally biased and some of them that do have playtime on him are really bad at him just by looking at their stats.

The Doomfist mains always tried to look at both sides, thats why they offered different methods to play against him, and i know that perfectly because i play has Doomfist and against him, and even when i play Ana (Which btw i suck) i can easily Sleep him, another was when i was Playing Ashe and i made DF to back away in Oasis, but i knew he was gonna use the Jumper and try to land on me, guess what happened? i killed him when he tried because i knew that, like i said Knowing how the hero plays will tremendously change your perspective of him.

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You are just kinda making all of my points for me.

Useless strats, thinking pre nerf was a fine doomfist and the attitude.

Hence my points… It’s always not Doomfists state, it’s everything else.

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Back when they nerfed doomfist the first time, he had DOZENS of bugs documented by the community. There were multiple “general” threads made on the forum, multiple reports on the bug report forums, countless threads made. The bugs included many things like wall slides, non registering slams, the infamous “ghost punch”, etc.

This went on for MONTHS before finally in a thread where the devs were responding to a topic about genji a player asked something along the lines of “when are you planning to fix doomfist”. Jeff’s response to that player? “What’s wrong with doomfist?”

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You’d take the word of one person over several simply because of their position? Wat?

You do realise Rp has a cooldown right? That doesn’t start until you completely finish the entire animation including the distance. So in your scenario Doomfist will

Rocket Punch jump cancel into a Slam which results in your cooldowns being Rocket punch at 4 seconds and Slam at 7 seconds. You then Uppercut and shoot in 1 second meaning your cooldowns are now rp at 3, slam at 6 and uppercut at 7.

Meaning you must now survive with no shots and no abilities to use which you would know if you actually played Doomfist for more than 3 minutes instead of Ana for 194 hours.

You have absolutely zero excuses for actually thinking your even remotely right.

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Check iSinner and his bug report on Doomfist. The devs didn’t even know they existed.

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They were not useless, there was a lot of ways to deal with him and they just buffed a lot of his counters to make it even easier.

And pre nerf DF suddenly got “OP” when the meta switched which only means the meta favored him not that he was OP.

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As a tank/support player, I was alright with pre nerf Doomfist, could of used a tiny nerf instead of a overnerf but if he didn’t receive nerfs I was okay with that.

This is just me throwing this out there but saying ‘I don’t trust you’re opinion cause you play X hero and think they are fair’ just adds fuel to the fire. As someone who loves Brig[I just have a major soft spot for melee heroes] the defending I had to do against all the ‘BRIG IS OP!!!’ threads was frustrating cause of the ‘they were right and I was wrong’ mentality.

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Uh dude I’ve seen some of your post about Doomfist, and u like you’re trying to get revenge on Doomfist mains lol. Seriously dude u say that I laughed at u, when did that happen.

Look, I don’t want heroes to get gutted, I’m ok with small nerfs to Doomfist like having his shield buff reverted or the uppercut nerf and aerial slam max damage nerf (I barley saw anyone suggesting these nerfs and most people just wanted to get gutted), I and other people have shown others how to play against Doomfist many many times but it seems like learning how to play against him is too hard and complaining about him is very easy.

I went to r/Overwatch a few months ago and I found out that some of the people there knew how to play against Doomfist, gave tips on how to play against him, and barely complained. There’s a post I saw a few days ago on r/Overwatch it was about a Doomfist main that couldn’t kill this Widowmaker on Hollywood because of his nerfs. There was another guy saying how helpless Widowmaker would be if she was playing against Doomfist before his nerf came. I expect more people to start adding on to that, but boi I was wrong and that guy got owned. Many people told him that all Widowmaker had to was pay attention to the sounds Doomfist is making and grapple hook away from him, even if Doomfist managed to catch her all she had to do was just grapple hook away from him. Here’s the post too.

You say that’s it’s only Doomfist mains that think these nerfs were too much, but I got to say you’re definitely wrong. There’s people on the forum and on Reddit that he didn’t need to be overnerfed.

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What is the meta though? I understand meta as “best known way to play the game”
Doomfist (and Sombra) were the best way to play against the best way to play the game
Meta generally implies OP

The mera was caused by the amount of healing done and armor, Doomfist was one of the few dps that could burn trough that and due to the lack of dps (since it was mostly tanks) it was hard to deal with him, plus a lot of his counters were weak by then.

Bastion
Roadhog
Torb
Sombra
Reaper
Mcree
ETC

And meta is mainly a team comp that works well rather due to the other option not being viable or a hero being OP

In this case it was both, DF became viable since the other dps couldnt work (removing a big portion of the options to deal with him) and Brig being OP since her armor and own survivability made possible the 3&3 comp

I remind you that the bug fixes where in before he was called op. about a season and a half until he started appearing in people’s average games. what made him “strong” was the meta, where people’s favorite squishy flankers dps couldn’t do anything against Briggitte. Doomfist was always second option when Genji and Tracer where available. He could survive a little longer with his shields against that. that combined with more people actually knowing how to play him, not just your niche player (and people didn’t feel the need to adapt and know about doomfist until then). I guarantee you that Doom would have fallen again if Brig wasn’t there denying dive. He is even the weakest against tracer. against goats is mildly ok, and that cause, contrary to popular belief, he doesnt counter at all (i think youroverwatch or other youtubers came up with that bs and everybody started repeating it. agilities backs me on this one. Doom does terrible against cc).
Also, nobody said anything about Doomfist until the devs put the nerfs in the ptr, when season 13 was starting. people was mildly frustrated with goats, but even then nobody said anything… that was strange, like people getting in the bandwagon as opportunists…and Doom being a victim of that.
The sad story of an already unused character…

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