Washington Justice vs. Boston Uprising - FINAL


May Melee • Week 3


VS.

Washington Justice
 
Boston Uprising
LP: 2 (2-0 +4)
 
LP: 0 (0-2 -6)

Final Score

 
 
2
3
1
3
-
3
Victory!
1
2
2
2
-
1

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(After West Week 3, Day 1)
#1 JUNSEI 63 points
#3 WYOMINGMYST 61 points
#2 TENU93 60 points
#4 NOSTALGIA 60 points
#5 KEYU 56 points
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As much as I would like to believe this will be a close one…if we’re going off last week’s performance, as well as the previous match, Washington should make quick work of Boston.

Washington 3-0, though I hope that it does not come to it.

washington 3-0, easy

Alright everyone playing Overwatch League bingo, “cat belly scratching” has been called.

Overwatch League bingo? What or where is that here?

It’s a joke. There are certain things we expect to see this season (especially with the ongoing pandemic forcing the analysts and casters to work from home) ranging from pet appearances to muted mics.

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OMG that freaking 4K pulse bomb!

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Imma leave this here…

https://youtube.com/clip/UgznO9YBSEiM1tgiSoV4AaABCQ

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Valentine gets a 4K pulse bomb, but it’s still not enough to keep the Justice from jumping out to a 2-0 lead in this match.

AFTER MAP 2

Busan (Control): Washington Justice 2, Boston Uprising 0

Volskaya Industries (Assault): Washington Justice 3, Boston Uprising 2

MATCH SCORE: Washington Justice 2, Boston Uprising 0

NEXT UP: The second half of Justice vs. Uprising. The Washington Justice are on MATCH POINT, which will also clinch them a spot in the May Melee Knockouts. The Boston Uprising are mathematically eliminated from the May Melee.

Boston seemed to waste a lot of time when they were on attack point A but chasing Washington all over.

Sounds like my ranked games

how come we havent seen maps like Hollywood, or Route 66 in a while?

Overwatch League runs on a limited map pool in each tournament stage. Only 3 maps from Hybrid, Assault, and Escort are played (Control uses all maps)

A professional spawn camp must really suck. lol

Good spawn camping Washington. :clap:

I have been seeing the Havana spawn camp strategy even in my ranked games. It really is delivering way too much good value.

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There must be something they can do…

Couldn’t they have reduced damage zones to give them breathing room to come out?

And the Justice stay in the hunt for a Top 2 seed, while the Boston Uprising are all but eliminated.

FINAL

Busan (Control): Washington Justice 2, Boston Uprising 0.

Volskaya Industries (Assault): Washington Justice 3, Boston Uprising 2.

King’s Row (Hybrid): Boston Uprising 2, Washington Justice 1.

Havana (Escort): Washington Justice 3, Boston Uprising 2.

FINAL SCORE: Washington Justice 3, Boston Uprising 1

WASHINGTON JUSTICE WINS!


The Justice advance to 3-0 and have clinched a spot in the May Melee Knockouts. They can clinch a Top 2 seed with a 3-1 or better result against the Defiant tomorrow evening. For the Uprising, I’m afraid, it’s back to the drawing board as they look ahead to better days.

Increasing the payload speed would be the way I would approach it. However, I think the payload used to be faster when Havana was first released. The idea of the spawn camp is not necessarily holding there indefinitely, but winning at least 1 convincing fight so that when you do lose a fight, you can set up for a decent chance for a point A hold on that map. If the payload speed is increased, it makes the spawncamp strategy a high risk strategy without the reward of having a guarenteed fight at the end of point A.

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I don’t fully understand, but at least you are willing to solve the problem.

The pick’em leaderboards have updated. No changes in the top 5 for the forums leaderboard

Official Forums Pick'em Top 5
(After West Week 3, Day 1)
#1 JUNSEI 63 points
#3 WYOMINGMYST 61 points
#2 TENU93 60 points
#4 NOSTALGIA 60 points
#5 KEYU 56 points
*Not Live. See the live leaderboard here.


See you guys in 11 hours!