Well, as emongg would say, that was certainly a treat. I’m not gonna sugarcoat it, OP, that was godawful.
A support player generally has to take angles that serve two purposes at the same time. One, to dps the enemy team (except if you’re like, Mercy); two, to provide heals to their allies. For pretty much the entire first round, you served only the first purpose and not the second, and the only time you actually healed in any significant capacity was when the team fight devolved into a localized brawl.
Second round you at least had the right idea with your positioning, for the most part, and you had better heal/dps balance, but you were still tunnel-visioning on damage while your teammates were dying literally right in front of you.
I think you could also have made better use, and especially less selfish use,** of some of your abilities, and your aim with the heal grenades could use some work, but that will come with time. I think the biggest thing you need to consciously work on is taking angles that benefit your team as well as yourself.
Anyway, thanks for being brave enough to post your replay code. Whatever criticism I may have leveled at your gameplay, posting it is worthy of respect in itself.
** I know Bap doesn’t always have to window for his whole team, but there were one or two instances where you could have. I’m more concerned about the immortality field, though, which I saw you use on yourself while at full health, while no one was shooting at you, and while your tank was dying directly below you.