Obviously 2 meters is a hyperbole. The point is… very short range hero.
Heroes, have CC abilities… ???
Tracer also has 3 teleportation charges and the ability to instantly regain any health lost… No tracer does not have the same problem, at all. Wtf is this comparison lol.
Doing it from the air… just makes it take even longer leaving you even more vulnerable.
I’m sorry you play against A.I. That is not my problem. Any competent human can kill venture during their dig wind up. Especially if playing a hero who can flat out cancel it or has high burst damage.
The reason why people can’t kill mercy during rez half the time is because she’s doing it through 3 different walls or around corners. That is not the same. Unless you suggest dig only be use while completely hidden and safe which would then completely limit how you can play the hero effectively.