So the new changes to Syms beam are

- Beams are now DoT
- DoT no longer affected by armor as other weapons
- flat 20% armor reduction.

I am going to use the values of ( **per second / per tick** )

- T1 - 65 / 3.25
- T2 - 130 / 6.5
- T3 - 195 / 9.75

So Current patch it is armor reduction of -3 per tick.

Beams are 20 ticks per second

So against armor it was

- T1 - 32.5 / 1.625
- T2 - 70 / 3.5
- T3 - 135 / 6.75

New Damage values against armor are now.

- T1 - 52 / 2.6
- T2 - 108 / 5.4
- T3 - 156 / 7.8