Hello, I’m writing this through a translator.
Faced a problem related to the innovation of “talents” during the game. I would like to describe them:
- Junkrat’s talents are completely disproportionate to the talents of other characters. For example: Farrah can fly when using a superpower, and Junkrat is offered to either reduce the damage of his tire by 50 percent, in exchange for “short acceleration”. Or throw the trap a little farther away. This is absolutely no comparison to Farrah or Symmetra, which adds another turret.
Also, level 2 talents allow you to speed up his shooting in exchange for the loss of one clip slot. Or that the radius and damage of his “Fusion Mines” becomes larger.
After playing as him, I realized that it’s just unbearable. Playing the same team we started to lose more and more often, because it is now incredibly difficult for him to equalize his strength with the talents of his opponents.
Even changing the character doesn’t help, because in this case you lose your talents altogether. So you’re left with either playing Pied Piper or giving up talents altogether. It’s not any fun, please deal with it