E: Dealt final blow
/Earned elimination
/Player died
(doesn’t matter)
A: -Set ultimate charge
(“Event player/Attacker”, Ultimate Charge Percent(“Event player/Attacker”) + 25)
-Damage
(“Event player/Attacker”, 5)
When player kills 2 or more enemies at the same time (example: Ana nade) he earns only 25% ultimate charge. Workshop do 5 (for example) rule copies, and then player takes 25 damage. If the workshop was only doing one copy of the rule, the player would only take 5 damage. So, it happens because the workshop uses the same value for “current ultimate charge percent” in all rule copies. It seems like:
1st rule: set ultimate charge
(0+25); damage
5
2nd rule: set ultimate charge
(0+25); damage
5
3rd rule: set ultimate charge
(0+25); damage
5
4th rule: set ultimate charge
(0+25); damage
5
5th rule: set ultimate charge
(0+25); damage
5
Pls fix it!