Torbjorn literally has no niche

they should just add a bunch of vents that only torbjorn can fit through and give him a vent crawl niche tbh

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Which is where Torb’s versatility comes into play. You could pick Hog or Reaper, but then you’re committing to a tank buster role that’s easily countered out by mobility. Or you could pick Torb and still have the turret + his primary to deal with other threats as well as being an albeit weaker tank buster.

Though I still think they completely butchered this one and they need to focus on that versatility more. Or at least give him better mix up options.

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He is the krillin of Overwatch

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When you’re good at Torb but @#%^ at other heroes.

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i think that even then it would be better to pick another hero tbh

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Hanzo used to be niche. Now he feels like a generic soldier like character.

Someone’s seen my gameplay!

But with the reworks, as OP had pointed out… He’s just kinda… Less good for people who were good with him. And better for people who were bad at him. Overall though… Just about every other option is better (or if equivalent… Also trash tier)

I don’t disagree with this… I just don’t play him anymore… he’s so… bleh now imo

Area denial and raw damage output(If he can aim)

i mean…

Junkrat exists and does it much better, and doesnt need to aim :confused:

You don’t understand what aim is.
Peace

what?

im just saying, to deny an area as junk you dont need to aim…you just need to spam in the general direction of the choke

since the projectile nerf, theres no point of aiming anymore as junk

I kind of view Torb in the same boat as Soldier 76. He’s not amazing at anything, but he does okay in a lot of area’s. That said it would be nice if some of his problems were ironed out.

His ult needs work. The fact the first tick of dmg only does 2 dmg hurts badly, as even the enemies you aim at can often get escape before they die. Never mind no one is dumb enough to walk into the stuff. It also takes far to long to deploy.

I would kind of like there to be half as many globs, or even a third as many. Instead when you fire one it explodes out into a circle of 3. Thus you have to deploy less, but get the same amount.

The Turret needs something. Either more HP, a self regen like Mercy or a much shorter CD. Right now it’s generally up for about 2 seconds before being destroyed for the next 13+. Even in Bronze hanzo/widow/Ashe can all blow it up with ease if it’s not protected some how. IF you hide it, well it’s not doing dmg 90% of the time any ways.

The last point is Torb himself. He could really use some better survival or movement ability than just Overload. That thing does too much, and ends up being mediocre at all of them.

The Speed boost is negligible, to the point Brigitte’s shield bash probably gives her a better head start. The firing/reload boost is okay but again not great as if you do have to reload it’s still a super long process and the Alt Fire eats up ammo.

Then you have the 150 armor, which is kind of nice but given Torbs general lack of mobility and a head that is still pretty much what any one is going to hit by default unless they aim down as it’s level with other hero’s point of view. This means in general instead of dying in 1 or 2 shots, it takes 2 to 3.

Oh and it’s down a full 12 seconds upon completion, up for only 5 seconds with the first second being wasted on the animation of Torb raising his arms. So realistically every 17 seconds you get 4 seconds of being useful.

Never mind Torb is a hero that almost every one says ā€œoh to win use Overload and do thisā€. For almost every situation… despite the fact the CD isn’t nearly low enough to do so. Torb loses about any fight he gets into if he doesn’t have OL, so he can kill stuff once every 17 seconds.

I think a huge help would be if OL healed Torb over time, something like 10hp a second for the 5 seconds. That way you could heal up chip dmg beneath your armor if your not getting hit. That chip dmg is what really hurts New torb vs old Torb.

Now Torb is just like most other DPS, begging for heals constantly. The problem is most healers don’t consider Torb important enough to heal. If you don’t have an AoE healer like Brig or Lucio I generally don’t get healed.

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i miss when i could self sustain myself so much with armor that i didnt need any healing as old torb :crying_cat_face:

I remember there being talk of Torb being a viable (not meta, but simply not trash) anti-dive hero before Brig’s introduction and before his rework.

His armor could keep squishies safe from burst dive targets.
His turret could burn through squishies that tried to rush past choke.
Dive had no answer to Molten core, and it forced a reset.

That was then though, and this is now, and I am me, and Torb can’t Goats.

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Eh, I have to wonder about anyone who would choose a hero based on current balance, restricting himself to what’s ā€œmetaā€ or OP.

Such discussions are pointless because they fail to take the player into consideration as a variable. Either the hero is a good fit for you and you enjoy and can play him well or not, and if that particular hero is the best fit for your play style then that is the hero with whom you will be the most effective, period.

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But if the hero is so much worse when compared to the other heroes , even if you like that hero and it fits your playstyle, theres no incentive to keep playing

I love torb and really enjoyed playing him, then the rework came…i was likeā€¦ā€œi guess ill tryā€ and its just…So Meh, the hero feels so clunky, it has a image of what it was but its not and its not working better either,

theres just no incentive than me still playing torb for the fact that i have a goldne gun on him

His niche is that he is a support DPS. He exists for people like me that need to fill on DPS occasionally and want to play in a defensive manner as he obviously specialises in area denial and holding points working in conjunction with the tanks.

He is not meant to make solo plays, A DPS main would never need to play him because for flanking there are better characters with far superior movement abilities. But if you haven’t got great aim he is a good hero for providing the support I mentioned because the turret will let you kno where the enemy is coming from and if protected will output reliable damage, annoy Pharah and delete Symmetra’s flying turrets. Doing all this with McCree isn’t easy if you’re primarily a healer or tank player. He isn’t my main and I don’t play him loads but I find him useful depending on the map and team composition which is as it should be with support heroes. So I don’t agree that he is bad. He has a role but DPS mains won’t need to play him.

He does not ā€œsupportā€ at all

if you said this about old torb i would agree because his armor ā€œsupportsā€ people

but this hero does not support anyone at all, with that logic, every tank is a support and so is junkrat

He“s a dps that cant get kills, Nor can help others get kills (like sombra), Whats the point of thishero?

This is wrong though, new torb needs literally perfect play to be able to remotely compete with anyone, Just like new symmetra, their kit is so incredibly flawed that it requires you to play them to such a perfect degree that its literally imposible to play him at

Torbjorn practically defines what area control is in the game along with Mei. Only real issue is that it’s kinda weak with how his puddles feel a bit small.

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