Too many win challenges

they aren’t just leaving quickplay, they are also leaving comp games as well.

We had a daily yesterday with “Heal with a gun” and it just felt like I throw the game, neither Baptist or Ana felt great to play.

Heal with abilites works with Mercy when you pop Valkyrie.

If you really like to challenge yourself do the mitigation weekly wit Brig!

Who cares about the battlepass challenges

they are useless to me anyway, since i not going to buy battle pass as long as they don’t put credits in to buy the next battle pass for free.

the only win challenges i care about is the hero challenges to unlock new heroes…(stupid as is) even that is super annoying if you lose…

it’s all about inflating player’s playtime session

If you want to do this challenge fast, play Zen since his harmony orb is consider an heal ability. His ultimate is another great way to pad that heal stats. I’m not sure about Lucio crossfade and Brig’s inspire though.

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Now now, don’t cheese it to much :yum::grin:

Completely agree- it brings a lot of “I’m wasting my time if I’m not getting wins” into modes that are more casual. Seems to bring out the worst in people when they see their teammates as preventing them from getting actual money.

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If you didn’t have to win you could just troll all game long. At least this way people actually try to win even in QP. This is good.

Doesn’t it swing both ways… I like a good match but having to pull out your A-game in QP every match not to feel like you are throwing the game is not fun!

If I want to get an achievement or a loot box you can bet I won’t be playing DPS Bap or something even in QP. If I want to play for fun, like Rein to charge people off the map or Hog just to hook them into the well I’m prepared for not winning.

the beatings will continue until morale improves

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i look forward to my daily beatings now

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From today’s patch notes, jesus they just can’t STOP

  • Added a new challenge, “Casual Dedication - Win 15 games in any Unranked mode.”
  • Added a new challenge, “Competitive Advantage - Win 10 games in any Competitive mode.”
  • Added a new challenge, “Change of Pace - Win 5 games in Mystery Heroes, Free-for-All Deathmatch, or any Arcade mode.”
  • Changed “Role Mastery” to “Win 5 games each as 2 different roles in Quick Play or Competitive Play.”

its just more suffering and pain and makes me not want to come back until pve has come out

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That’s literally what I am doing, quit until pve

I also dislike win conditions on weekly.
I’d prefer that daily like challenges :

  • Critical damage done
  • Save teammate
  • Assist by heal , movement , ultimate , etc.
  • MIT
  • DMG
  • HEAL
  • something without dying ex. Crit 1000, heal 1500, mit 2000
    Those challenges I mentioned still being challenged without trying so hard 15mins and defeats = no count

Ps. I completed lv 200 battle pass all season without playing comp.

Isn’t the reward for playing a game, the enjoyment of playing it?

If the only incentive you have to play is to collect skins in a game you do not like, you should reevaluate how you spend your free time and pick something that brings you enjoyment.

What are you going on about…

Easier for competitive players.

Easier.

Neutral change. Easier for some, very slightly harder for others (You have to win 10 games rather than 9)

Why are you so dramatic?

I don’t know about you guys, but I like these changes:

For some people, they only play 2 roles and refuses to play 3 roles. Sucks for those of us that play all roles in flex queue and do fairly well.

As for the other one, it is the replacement for those of us that refuses to play Arcade for our weekly challenges, thus never completing the full 8 weekly task.

I genuinely can’t stand win challenges. Currently trying to do all roles and it’s literally dragging. I’ve been playing nearly 2 hours and have only won 3 games.

Like idk how people keep complaining about the all roles and they just keep adding more more more. at least cut them down so its not all we’re doing. It makes me salty