It’s negative when the release of balance updates and new heroes are so super incredibly slow. If we had 50 or 60 heroes then balancing and power creep wouldn’t be much of a problem because counter-play would be more of a thing, but at the rate we’re going it’ll take 10 years to hit that many heroes…seeing as how we’re either not getting any more heroes, or only one, until 2021 and OW2…that’s insane!
You’re only now thinking to give D.va a fraction of the rodent’s mobility and it still won’t be enough if you refuse to address her survivability with either more armor or something else, meanwhile every new hero keeps getting INSANE abilities or damage/healing output. You gave sigma a BETTER DM…he gets to eat things AND gain shields from it, PLUS have a shield, PLUS have a CC ability, PLUS put out great damage, PLUS have a massively smaller critbox…you power crept a better D.va into the game man lol.
Seriously though, so many ppl here on the forum misuse the term power creep thanks to youtubers, but that doesn’t change the fact that there IS power creep!
Having an ability that needs to be on a cooldown that’s 20 seconds or higher probably shouldn’t be put in the game on new heroes. Now Rez, Rez is a huge part of who Mercy is and used to be an ult so there should be an exception there, but to give a NEW champion like Baptise such a long-lasting anti-fun cringe ability to play against and put it on such a steep cooldown it’s like NO…if something is so strong it needs to be on such a huge cooldown, MAYBE don’t put it into the game on a new hero because it’ll be too darn powerful! That, plus the raw damage and healing from these newer heroes, is power creep.
Then we have brainless easy heroes that are simply getting WAY too much value for next to no effort, while other heroes that require skill are left to get stepped on by the newer power crept, or easier over-buffed from GOATS, heroes.
I hear you’re nerfing Mei, cool, but what about Reaper? My Grandma could play Reaper blindfolded and still get value. Him, and Doomfist, are too simple to get the value they do at all elos - but especially Reaper. You say you care about how a balance change effects all elos, but do you? Because Reaper is great at high levels and the literal incarnation of brainless cancer in plat and below - yet still nothing!
An easy place to start with not only Reaper and Doom, but other heroes, is looking at all the buffs and nerfs that happened during or because of GOATS. That meta is gone now, the balance changes that happened largely because of it should seriously be revisited.
I’m just super frustrated at you guys, but I still love the game and I know the dev team cares, it’s just frustrating when I play other games that have new cosmetics, modes, balance patches, and events 2-3 times IN ONE MONTH, and we wait months for like 4 legendaries for the same heores, we have to suffer MONTHS of heroes clearly needing nerfs or buffs, and it’s like - come on. This is Blizzard, this is a HUGELY powerful company, I just want to see some faster content and balance cycles man - this is awful atm!