It would make sense since we have gotten balance in over 3 weeks. But the game desperately needs them, ie doom shields etc
You have one, you have the other. Thatās how good barriers are right now. Soldier is sustained damage and his barrier-breakability is garbage. If you nerf all burst damage, you get barriers that will never go down.
Source?
Quite the opposite. If you nerf burst, sustain DPS automatically becomes the best option to deal with shields, because there is no downtime while firing at them.
I mean, we can use the archetypal base DPS hero, Soldier, to show that he burns down shields faster than any burst hero, even today. The only ones that breaks faster than him are Bastion (for obvious reasons), Reaper, Roadhog and Symmetra. Torb used to as well, before they nerfed his alt fire.
The reason they donāt rely on sustained DPS to break barriers currently is that once the barrier is broken, other heroes have more value with their instakill capabilities, or in the case of Doomfist, simply donāt care about barriers to do their biding in the first place.
If you tune burst down a bit, or make them more situational, sustain DPS becomes a better option to get rid of barriers and still be competitive on the brawl after that.
This is true. Once soldier breaks orisaās barrier, she just puts another one up. It takes too much time. Bypass the barrier and get the job done quicker. Simple. Thatās why doom is so strong. He has so much mobility, health and burst damage, that he doesnāt need to worry about CC like flankers do. Heās in, and out, with a kill before anyone can react.