We got:
-Real Sojourn nerfs (No longer slowing, higher spread, higher power slide cooldown, all with no compensation).
-Good Rammatra buffs (movespeed in Nemesis was very needed, barrier hopefully is a bit more useful now
-Orisa ult buff (Which isn’t THAT huge, but her ult is a bit weak anyway.)
-Tracer nerf (Good, all the way back to OW1 levels was bonkers)
-Kiriko nerf (Kind of sad, but I do think Suzu was a bit much. Just wish they’d removed its random knockback instead, or something like that).
Only thing that concerns me is that they’re buffing Anti nade duration again, which all but forces Kiriko as an Ana answer (and, yet again, cements the “you need to own counterpicks or you’re at a huge disadvantage” thing).
Blizzard just nerfed JQ’s ult duration because, apparently, 5 seconds of anti heal was too powerful on an ult, and needed to only be 4.5 seconds of anti heal.
But, you know, 4 seconds of anti heal on a basic ability is totally fine…
Like, Nade is busted, and the only reason it’s not ruining the game is because Kiriko counters it so hard. Which… isn’t good for the health of the game.
I’m all for Ana getting more damage and other ways of defending herself. Nade duraiton increases absolutely doesn’t help Ana defend herself.