It’s not really healing itself, though. If it was the healing that was too strong, then:
- The popular GOATS would probably have Ana/Moira/Brig instead of the three lowest output healers in the game.
- Brigitte would not be as prominent since her largest output healing is on a 6 sec CD. You could just call that out and then pounce when she doesn’t have it. And bait it out, and all that other fun stuff.
It’s more utility that’s strong right now.
You pick Zen, Lucio, and Brig as your three supports because of utility and synergy. Not because of healing.
Zen’s there because Discord makes the tanks a little more squishy.
Speed Boost has always been good with tanks so Lucio’s there.
And Brigitte is the perfect off-support to have with Reinhardt. Plus, she makes it more difficult to focus the other supports.
The tanks are killing each other. It’s just that Shatter or Grav follow-ups are always more convincing and efficient victories, but it’s always been that way.
So before I ramble on too much, here are my closing statements.
First, it’s not healing that’s OP. Healing itself is fine. It’s utility that makes up GOATS. Utility and synergy. If healing was what made GOATS strong, we’d have a main healer. But the most popular variant of GOATS doesn’t.
Secondly, even if healing was an issue, it wouldn’t be the only issue. GOATS has always been a sort of domino effect of balance decisions made on top of one another that lead up to everything that makes up GOATS. And everything that makes up GOATS is every mistake in the balancing that they’ve made.
That includes Brigitte and nerfing her more than they needed to. That includes making one-shot DPS stronger like Hanzo and Doomfist and then having to buff supports to keep up. That includes nerfing Mercy’s healing. It’s not just exclusive to support balancing.