What I’m saying here is I’m keeping them up, I’m relying on them to make it work. In lower ranks, you can do it all yourself, but higher up, I keep them up and buy them time, with the ocassional kill confirm. Naturally if you have a high healing team it means you were taking a lot of damage, but it can also mean a lot was mitigated.
ya, I mentioned they’ll have better positioning and do more damage, meaning you have less time to damage and you have larger quantities of health you’ll be needing to heal, that and they’ll more easily be able to punish you out in the open.
Actually that one was under my response of it being a typical moira game.
The only time I pay attention to the medal itself is when it’s damage, that means something is wrong.
My profile shows me at 5,119 hero damage per 10 minutes and 9,962 healing.
Not so much the gold itself, as it was the damage gold, I got a bit competitive that match about keeping it, lol.
I play flex, so usually end up in the healer position. With mercy down, It’s usually moira or lucio, with mercy for niche things like if we need to power boost a reaper or on defense with the res. I practice ana and zen on my other account.