Was a bit over 2.9k when I was met suddenly with just the biggest swarm of ahem “new accounts” I’ve ever seen in my time playing this game lol. that dropped it quite a bit, I had a 60% wr overall and moira was in the 70’s but when you have a session where you go 2-5-1 then another you end 1-5 on the hero that drops it right quick.
If you’re not healing, you should be damaging. doing nothing doesn’t get any value. Ask d.va, she’s always going on about that APM.
If no one is damaged you don’t want to just throw it out there for dps, but it charges fast enough that you don’t want to just hold it half a game either. you can use it to swing fights, especially if you have someone going in that you can make almost invincible and help melt targets or if they have a couple low health squishies. It’s also incredible value against teams with zen/ana comps because they can’t avoid it and you can either get kills on their backline or force out abilities.
RIP in the chat for rein. People think orisa takes damage? no no no, REIN takes damage. you drop your shield for half a second and be at 200 health. for example under 2 minutes and already 4.2k tanked (not even including the 500 health would make 4.7k lol). Meanwhile Orisa actually shreds, don’t listen to people saying she’s all weak now because of the changes lol.
https://imgur.com/a/VustF1r
A grind is a grind is a grind. you don’t have to be doing a lot of flashy plays, you just need to make room. To paraphrase Muma, anything that is happening to me is something that isn’t happening to my team.
2.9k is about what I can reach, so my stats will naturally look worse. As you push higher and higher into harder games, it becomes more of a slogging match until you can get more consistent and then your stats will begin to even out again. It’s like back when I was in gold with like 2 elims per life that showed I was suppsed to be there, but when you know you’re probably about to start climbing you’ll go up to like 4 per life, more damage per minute, etc. and then you’ll hit where you should be and your stats will go back down and you start the process over again.
Also, they play different heroes, I have almost 40 hours on ana/zen/winston combined on that second one.
It can be pretty typical, but that doesn’t mean it’s always a win. I had a game where I healed 10k by 6 minutes and they couldn’t do anything with it, we were still getting spawncamped. The difference is, I think i’ve mentioned this to you before, is what people will let you get away with as you climb. At the start you can just get ridiculous damage from the support slot that will just win you games. but as you go up, not only will they prevent you more and have better positioning themselves, they’ll also be doing more damage. Basically meaning the more you go up, the more you’ll have to skew towards healing. The more you need to save orb for yellows and the more throwing purples becomes a punishable action.
https://xboxdvr.com/gamer/jedc75/screenshot/11581658
and this is the draw I mentioned from the session of 2-5-1 above
https://xboxdvr.com/gamer/jedc75/screenshot/11581687
I mean, I’ve never exactly hid it lol. I practice with a lot of different heroes, I mentioned above, it seems to have focused in on winston/ana/zen with a bit of hanzo. I also have another one I was going to use for sniper practice, but I kind of stopped that one lately. go through 25 levels doing fine, get done just in time at the end of the season to get my placements in, do fine those ten games, start the next season, do fine those ten placements, get like another 10 games in just fine, then suddenly start getting games where it feels like I’m soft throwing just being in the match. Idk how thatworks after 25 levels of qp and 30+ ranked matches to suddenly change like that, but i figured that was enough of that lol.