I am just tired of the sr system. The performance based sr is really unfair. That isn’t what I really want to focus on though. I think it is unfair if you disconnect before the game starts with no chance of rejoining in time and get a suspension, you shouldn’t lose (or at least not as much) sr. Most of the time when this happens, it’s a disconnect, so if you get a very minor sr loss (around the amount for 1 loss- 50 is ridiculous to me) and then a minor suspension (never above an hour- this happened to me once and I got an 8 hr ban since I had disconnected previously as well) it seems more fair, but not unfair enough that people could just leave to be funny etc. On another note, I disconnected in one game, came back and won, but still had a suspension and sr loss. I just think things like this really need to be tweaked. It seems really unfair and I get “a leaver is a leaver” but it’s not really true, at least for the start of the game disconnects.
Back to the performance based sr system. I main off tank so I usually don’t have a major issue with this (and I can flex as well) but take a Sombra main for example. Sombra won’t have much healing, damage, most would probably be elims and assists. You could be an outstanding Sombra but wouldn’t really excell (supposedly) more that any of the roles that are built for those, but your hacks and call outs could win the game. Idk if I’m misunderstanding how the sr system really works, but I feel like certain characters are less equipped to compete with this system.