Just finished watching YourOverwatch’s video on 3-2-1, and something that Freedo said made a ton of sense: players instinctively, no matter what, want to deathball.
Players want to clutter together, even if there is no Rein. The problem with this style of play is, the only tank who works with this style is Rein. All the other tanks (except for maybe Orisa) work better when everyone splits up and takes different angles/approaches. This style, when perfected, is more effective, but it’s a lot harder to execute.
Therefore, since players like to clutter together in one giant deathball, then pretty much, your only tank option is Reinhardt. It’s not because he’s strong (though he is strong right now, I will admit it). It’s because he’s the only tank right now that caters to that deathball style of play.
It is a decent point. Maybe that is why I like Orisa (as a teammate). I prefer stability over everything else, pretty much. Rein does not do much for me. I would rather have dive tanks go and actually do something than a Rein just standing there. And I thrive when other people are aggressive, so Hog works well enough. If it were up to me, we would run bunker on defense 24/7 and dive on offense. Rofl. I think both of them more or less mess up deathball on ladder, but that might just be because it is my preference.
Because the face tanking battle consists at shooting each other’s barriers hoping the other breaks first and something happens before the barriers are back from cooldown.
There’s not that barrier management aspect of Rein’s face tanking, that you drop here and there to fire strike, to charge or to hammer swing, to retreat to regen it or even hold it up to block or bait an earthshatter.
Players want to clutter together, even if there is no Rein
This seems a bit… I don’t know… not true? lol
The number of times I hear players complaining about how “no one groups up or works together” does not make me think players want to instinctively group together.
This is just me… but I think the reason rein is popular is because once you understand him (and with proper support), he’s a shield bot with a hammer. No aim required… move in, take space, conserve siheld, win.