ramattra has block (not a resource) and shield to rotate nemesis form in brawl comps, dva has DM that eats everything (including healing) with some exceptions, etc
i dont understand what is so different about spike guard, it doesnt even slow the enemies that are stuck in it like pigpen. anybody can walk away from his spike guard because goes turtle mode
I feel the exact same way. Heās too tanky and thatās specifically due to the mitigation on spikes.
Meanwhile his ability to confirm kills is pretty mediocre. Yes, he gets a lot of kills and damage, but heās doing it through attrition since he survives so long. This clearly isnāt his design intent, since his combo-heavy kit is engineered to burst down squishies fast like JQ. Problem is that in actual practice, he can rarely do this through enemy sustain (to be fair, this could partly be a skill issue since heās still a new hero).
I wouldnāt directly push his damage any higher though, otherwise a well executed combo will too frequently bypass enemy healing. But I could definitely see him getting faster fire rate and maybe +2 ammo.
Ramattraās block is only good from the front, and is tied to Nemesis form which has an 8 second cooldown.
D.Vaās defense matrix absorbs most projectiles, but cannot absorb beams or melee attacks. It has clear weaknesses.
Whatās different is that you canāt really punish him for making a bad play because thereās no cooldown. Itās almost always going to be available, similar to defense matrix.
Yes, because he has high mobility.
Iām not saying to gut the ability. Iām saying that 75% Damage reduction makes him impossible to kill, and similarly punish bad plays.
We should, but thatās whataboutism.
Thereās no use in moaning about things they arenāt going to change.
No, because Defense Matrix does not reduce all incoming damage (except DoT effects). It only negates most projectiles, and only in front of D.Va.
i have no opinion of him really since i main sombra. i havnt really been paying attention to when i hack him as well⦠wonder if i cancel anything? anyways i mainly avoid him since im just after supports or squishies
now i bet hes really good against widow tho, i think i played widow one game just because someone went sombra and i remember he dove me and im like⦠aww crap
In going to have to keep in mind what default controls for hazard are. First thing I did was swap everything.
Block is on shift
Leap is on E (these 2 changes are how I have Doomfist set up. Slam was always āeā to me from dpsfist days, so slam on shift felt super weird and I changed it day 1 when he tankified).
Spike wall is on right click (since, yknow. Those 2 are swapped and thatās all thatās left).