That may have been true more often than not before the buff. But unless they see the reaper before he pops his ult, or the Reaper decides to go for a ‘glory ult’ instead of securing one or two priority targets, he is going to be able to more affectively secure kills in and outside of his ult, without having an overreliance (or ANY reliance now) on pocket-healing .
And with the Nerf to defense matrix, he can at least get a second+ off before Dva can pop it again if he or his team baits it out first, or wait until Dva’s de-meched, which is what he should do anyways.
And while you say I’m proposing a best-case scenario, you are proposing the worst case scenario.
The reality is that any/every Ult can be rendered completely and utterly ineffective when used improperly. The examples that you mentioned are a part of counter-play.
The goal is to either eliminate your opposition, or push them outside of their optimal defensive positioning BEFORE you use your ultimate. And after you’ve hit a certain point, you AUTOMATICALLY know exactly what your main can survive. You know if it’s optimal or not, and if you don’t, you need to pay more attention.
That is going to be true no matter what changes they make, you are arguing against any type of counter-play whatsoever… Meaning every single ultimate should automatically result in a six person teamwipe if they are in the vicinity of the ultimate, and that’s just not realistic or fun.
If your argument is that he cannot consistently secure one or two elims Without 95% of the roster countering it, then that might be something to consider… but, as it stands he has never really had that problem outside of goats, and DEFINITELY doesn’t have it NOW.
My point really was about people asking for more when they’ve been getting nothing but more for months in end.