The math behind stomps and why they happen

Okay, is that better :point_up::point_up::point_up::point_up::point_up::point_up::point_up::point_up::point_up::point_up:

Because I specifically told them to, and I’ve “guessed” almost the exact specifics of every Roadhog change (Except Pigpen). But also content creators were going ballistic about it with “Dead by Daylight meta” stuff.

They literally describe it almost exactly in their blog post.

NOTE: Wrong link, lemme go find the correct one

  • https://reddit.com/r/Competitiveoverwatch/comments/1awqlg6/overwatch_2_retail_patch_notes_february_21_2024/krjakzu/

I described why above.
But if the only real downside of bad high ELO tierlisting is “High ELO content creators will complain about it”
Then really all you gotta do, is the bare minimum for “High ELO content creators DO NOT complain about it”.
And then move from “Not complaining” to “Undeniably Happy about it”.

But otherwise, there’s not enough players in high ELO to even be that concerned about it.
Like Mathematically, the number just isn’t big enough:
Sombra death rate has ballooned to absurd levels - #69 by GreyFalcon-11737

But otherwise in terms of

I’d argue that “UnFun/UnFair Feeling Heroes, to play against get dumpstered”. And the answer to that is an enthusiastic YES. If you’re making an ecosystem, and one aspect is basically screwing everything else up, yeah, you keep cutting until it stops doing that. Then from there, you figure out how to regrow the character in a way that’s not “UnFun/UnFair Feeling”

For example:

But also for example, people in Middle/Low ELOs take GM Tierlisting, WAY TOO SERIOUSLY. Like to the point of self-induced gaslighting. I don’t know how to fix that. And I interpret it as Kotick style “Esports First Brainrot”. The point of videogames, is for them to be enjoyable. A well balanced game, that’s unenjoyable, is a bad videogame. Why is that hard for people to understand…

  • (Also, eSports is great and all, but e-Sports is basically just a Marketing expense. Rarely ever does it pull in money directly, and if it does, then it’s usually because somebody is gullible about it. But hey, Marketing is still a very good thing. A very important thing. You just should sacrifice the popularity of “Your Product” to overcompensate to accommodate the whims of marketing. Because Popularity = Sales, and Hype = Marketing. But if a business focuses too much on Marketing, and doesn’t actually pull in the Sales. Then that’s a bad business model.)

https://www.youtube.com/watch?v=cFG5nDYIh0c