The main problem with 6v6, and why it can't be the main mode

I find this funny because how the original game worked, and how we all played it prior to dive being a thing. Very similar to how say you play TF2 OW’s main gameplay inspiration.

Be it that for the most part this can be adjusted, and seems to be what the dev team is currently working on. But they are kind of cryptic about that. I would like to note that the 1-tricks tanks don’t seem to being having to much issues maintaining their M~top 500 status.

Like you can roll rien into an orisa, and just wait out things like Fortify with the barrier if saved for such. Then just charge at her to break off all her armor, or send her off the map.

But I digress.

Before this people were arguing over which meta was a better option to return to, open vs role ~ que, heck even if their should have been a separate comp que at all, and just have everyone by default be in QP.

Same old same old. It’s the most easiest to compare at the moment.

1 Like