Whenever it comes to buffs and nerfs, a chunk of people on the forums always seem to be demanding things that will ultimately just make the characters more identical to each other. The devs have said that when it comes to balance they would rather buff strengths than buff and eliminate weaknesses for this exact reason - if you focus on getting rid of weaknesses instead of making strengths better, you end up with everyone being the same.
For example, with Ana, so often I see people complaining that she NEEDS more mobility and she NEEDS more self heal. But that seems illogical. If you want mobility and self heal, you should be using Lucio or Mercy. The point is that they are making it so that if you want massive burst healing you go Ana. If you start giving Ana mobility and self heal she’ll just end up like Mercy with a sniper gun.
The same goes for Mercy. People act like her ressurection power needs to go completely, because none of the other characters can do that. But that’s… the point? Of course they are going to weaken her generic healing as opposed to getting rid of the thing that makes her special. You know what else Mercy doesn’t do? DPS. People act as if other supports being able to DPS where Mercy can’t is irrelevant, because the fact that she has a skill they don’t is bad. Yet, ALL of the supports can do more DPS for her.
Zen has his debuff and high DPS. Ana has her sleep gun and burst heals. Lucio has his mobility and area affects. Brigitte has her tankiness. Moira has a great balance of DPS and healing. And yes, Mercy has her rez.
This is a good thing. I think it’d be neat to have another dedicated healer, but that’s the exchange. Mercy gets these things because she doesn’t do stuff that isn’t healing. Brigitte gets to be tanky because her heals aren’t very reliable. Zen gets high DPS potential because he’s otherwise vulnerable.
It feels like if the devs were to listen to you guys, all of the characters would basically end up the same but with a different gun.