The end of Brigitte?

My question is do other melee based abilities not go through barriers now? Do other melee abilities not phase through? Or is the rule on barriers ONLY apply to Brig’s bash?
Seems pretty inconsistent and am interested to see how the dev team says this. Also, friendly reminder that this is ONLY in internal testing. There are lots of things that occur there and NEVER make it to PTR. Just a heads up.

The problem is that not being able to punch through shields would weaken Doomfist greatly when being used for what he is supposed to be used for. While Brigitte wasn’t really intended as a tank wrecking machine.

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I am more so talking about how the inconsistency aspect, as it is a melee based ability.

This is a nice change! And i say it as a support main!

She shouldn’t have such an easy way to set up a shatter combo against reinhardt. She is not a tank buster, and this change doesn’t affects how easy she deals with Tracer Genji.

This nerf has nothing to with her ability to stun mobile heroes, it only has to do with stopping her from stunning Rein through his own barrier. Now yes the nerf will have larger ramifications because Orisa and Winston have shields, too, but this nerf will be like Pharah’s rof change, it will more affect her playstyle than actively nerf her (except for Stun-shatter like in goats that’s getting a hard nerf). This nerf will raise Brig’s skill floor, but it should also shut people up that claim she’s a no skill hero since she’ll have to use her stun much more thoughtfully. But let’s not forget, Brig herself can still go through shields and then can stun Rein, obviously this puts her at great risk, but great rewards (stun-shatter) should necessitate great risks.

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It’d be a pity if they find the key changes that make her not cheap or obnoxious to play into, but she ends up weak or unfun because of all the nerfs that came before them.

No this has been the most consistent (and reasonable) complaint about Brig since day one.

I for one, am very excited.

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This implies that she won’t still be busted, even after the change.

Overloaded character gets a tiny follicle of their power removed. Still busted.

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I actually made a thread earlier today about how they could make this interaction Brig specific by having an electric charge on Brigs shield that gets shorted when it contacts another shield.

I’m guessing that’s not the route Blizzard is taking but really there’s plenty of ways they could do this with a little imagination without having it seem like this weird arbitrary exception.

Rally will not be available every fight. In fact, if her team gets dove, she probably won’t have it SEVERAL fights.

And Repair pack won’t be enough. Because the combination of Winston + D.Va + DPS damage will either overcome the armor or the burst healing.

But that’s just me speculating.

Amazing change. No this wont kill her, just makes her match up against Rein less brain-dead.

So I take it you don’t play with a team? Certainly not a team that can shatter your entire team with a simple shield bash to negate your shield. Or just one that discords and bursts you down while your shield is down and you’re stunned.

You’re bringing up 1v1 against a Brig, but that’s not a very common situation?
Thank god for this change.

I guess you don’t play with a team either, if you state something like that? Because the team can bubble you, heal you, make pressure themselves or use the terrain to wait for shield to be regenerated, opportunities to make a push are created not just by Brigitte, but other Rein charging you, Doomfist RP, Sombra hacking etc.

I don’t know how or where you play Rein, when I play him my shield needs to be taken down constantly to regenerate and use this opportunity for aggressive play if the situation is right, this is basics how you push. As Rein, you need to create space yourself , and push forward, you don’t stay with your shield up against another Rein, or Doom. Brigitte is not different.

The change is unneeded because it impacts her survivabilty with no compensation, and we will see if the devs will implement it at all first, it will be tested.

Remove the bash and replace with something with more skill

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It may seem insignificant, but Brig’s ability to stun through Rein’s shield has huge ramifications in the GOATS meta since the stun-shatter combo can be so overwhelming. Now in pro play I don’t know how this will affect things since teams are coordinated and can potentially play around it. What I foresee happening, if this nerf and Ashe don’t shake things up too much, is teams will work around this nerf with the Zarya bubble. Teammate Zarya will bubble Brig, Brig will run past enemy Rein’s shield and try to land her stun before enemy Rein/enemy ZArya can block it and then team-Rein will shatter. It might not undo the current meta but it will make it more difficult to exploit, and may only be capable by the most coordinated of teams. This will make Brig players play more thoughtfully and in coordination with her team (kinda the point in OW) and will hopefully result in a high risk, high reward state with brig, something she’s not had to worry about yet.

All the other opportunities for the combo are more complicated to pull off, and RP can be relatively mitigated. Bash is pretty braindead.

Bubble is a cooldown that’s easy to track. The moment your Zarya uses bubble, you’re toast. Unless she has to keep it to save you. And heals can only do so much against burst damage, if you get heavily focused it’s hard to do anything at all.

You’ve always had to take down your shield, make sure it’s not destroyed if the enemy has shatter and whatnot, and you’ve always have to play mindgames vs other reins.

neh, i mean you still can flank with it and still can win 1v1 (dps+healers)

All I need to do it get behind you or rush you. As soon as you drop your shield ill stun you. Next??

I wish instead they made it so her shield suffered damage when she shield bashed.

I’m not a Brig MAIN per se, but I do enjoy playing her and her character itself. And proudly have her Golden Gun.

Am I against the change? No. Honestly I’d rather her be made more support, less tank than she currently is.

I’d actually offer another suggestion. Nerf her self heal.

Currently she does 16 healing a second to herself and allies with Inspire.

I’d nerf her self heal to 12 and buff her ally heal to 20. Then perhaps we can buff her barrier back up to 600 to compensate along with this upcoming No Bash Through Barriers nerf, and we’d be getting somewhere.

She was built to be purely, PURELY anti flanker. That is what she was meant for, that is her niche, her role, the definition of her character and the reason you should have to pick her. The fact she counters Rein by stunning through his barrier is a bad side effect of her bash being a melee stun. It enables her to be a frontline playmaker for the team instead of her proper spot: next to the ally support.

This is a smart nerf, the first change to work her back into the spot she is supposed to have. Honestly nerfing her sheer tankiness and her enabler ability and then later buffing her actual support ability would be the way to fix Brigitte. The problem is a lot of Brigitte mains seem to want her to be that super enabler.