And here is were any context of when and were Double shield was created and thrown out the window. AS your comparing how mei is now. Who by the way is not a trash pick, she is rather balance a the moment and combo’s well with the like or rien, and as a decent counter to hog ball. But hey people will pick her up fie trying to freeze everything, and not even bother with the other half of her kit.
But when Double sheild was first created it was a counter measure to Mei as she had all of her Goat buffs at that time. As at the time Mini goats was the meta of the day, which featured Mei and reaper, right around the turn of 2-2-2.
Also like McFlashgorden isn’t exactly Meta at the moment either M8. He is played quite a bit, primarily because of the flash bang. But he is far from the strongest Especially against double barrier, Were he and is crutch can’t exactly get around barriers. Or the Hog ball meta which is currently being played on the higher ends of the latter.
He is definitely played meore then Mei, as she doesn’t exactly have the insta pick mentality. Or the ease of being easy to pick up and play especially such a hero that has context sensitive ability uses.
The only reason dived worked was because the dive tanks, were able to get around the front line. And immediately engage the supports while making space for the rest of the team to play around.
Like a genji, tracer combo then with a zarya and rien. would have easily been counteracted by likes of a Mcburger and Zarya/D.va, As without their space makers, they would have been taking the brunt of the damage, CC, and ults.
And were in fact interchangeable with widow, Pharah, and Even junkrat right after his rework. (his tire, two mines, large nade hit boxes, and no damage fall-off mines made him great as a dive hero till he got tuned back.) Basically anyone capable of shooting the back line with the tanks was runnable.
As D.va and winston more or less covered each others weaknesses. Winston made space for d.va not be affected by the likes beams/ mei’s freeze/ or even just general long distance damage. While d.va could catch most ults, Coolldowns, CC, and more with her 4 sec DM. On top of being great at peeling for her own supports. and just helping winston secure picks.
Like the flankers were only their because they were mobile enough to play around the tanks. If anything you could maybe argue that genji had some influence because of his ult, ignoring DM and barriers especially with nano.
But those were peek cases, not the general gameplay that occured every fight. nor did it dictate how teams engaged.
Or you know te job of balancing a game that has hundred of thousands of unique interactions that don’t exist in your average shooter. While also keeping such playable, in low, mid, high ranks, and in OWL games. Where the level and skill, teamwork, and game sense is wildly different. Is not exactly easy.
Like most of highly complained about heroes such as tracer, is only ever an issue on the top of the ladder. Yet you will get complaints on the lower and mid ranks about her all the time, where she is infact underperforming compared to most of th other DPS.
With heroes like sym being completely broken at both OWL and bronze, while at the same time almost bottom teir in mid ranks out side of specific niche situations.
This game isn’t cod were the only major concern is if each gun isn’t outperforming the other. It’s game filled with extremely vastly different mechanics, mobility, playstyles, interactions. The fact this game is playable at all at nearly every level, is a feat in it’s self.