I already get taken to dark alleys for Sym mains to beat me into submission anyways. It is like a regular occurrence.
I haven’t seen anything on these changes outside of this thread.
Well the console thing makes sense now. If you’re on PC and hate Sym it 100% of the time means you’re bad.
They’re really only going to fix the first issue if any.
Console was 34 DPS? (I play Xbox)
This should be interesting. I bet I will hardly notice the nerf.
Also I love the Ana buff, Ill be able to hit more consistent shots
I figured it out. It’s true.
Hopefully the buff means less Moira on console. But it probably just means more ana/moira comps.
This is rather interesting, I didn’t think they were going to balance console vs. pc. I wonder how much more they are going to change in that case.
Here are the updates for Console specific changes
I’ve never had a problem against Symmetra turrets on ps4 I don’t know why they nerfed them further.
Are these historic or new?
I always have trouble shooting the turrets in time before they kill me. On console, I have to slowly move the crosshairs over the turrets and often, by the time I destroy the turret, it’s already killed me.
I get around this by choosing Brigitte or Moira who don’t need to aim so much.
With this change, maybe I’ll try another hero to see if I can kill turrets in time.
Where are you seeing this?
No… **** this… as a Sym main on ps4 THIS is ******* trash…
console specific balance changes - YAY!
why on earth did you push the widow nerf to console then?? - BOO!
and the ana buff really wasn’t necessary - people just need to practice their aim. between this and the widow nerf you are reducing the advantage of having good aim on console – 2x BOO!
So im not the only one?
Now that console specific balancing is on the table again… Can we finally talk about the Pharah in the room(showing her some real love on PC I mean)?
I literally give up playing Sym. Can I get a refund on my golden gun???