Symmetra Buffs from a Grandmaster, Read DEVS! Symm is so bad! Read!

It’s only 25 meters and gives the enemy team an actual reason to go after it. If infinite is too much make it 30 seconds - 1 minute

Her orbs are really strong, I’d only be ok with this if they had a 50% dmg reduction for going through a shield.

Quoting myself from another thread.

I agree with everything.

I like a lot of these, but in the context of Sym 2.0 (auto-lock, six turrets, throwable shield, etc).

Uh - you’re barely diamond - I’d have more authority to talk about Symmetra rn.

… but it’s a boring topic and honestly i dont mind too much what the devs do (or dont do) with her.

Another change I would like is the tele be in the same spot every single time Symm puts a tele down in front of her. instead of switching places every single time you place one …

As a high level sym main who has been talking about sym forever, you are right

This would be too much

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I don’t think the balls really need the barrier passing ability the are quite powerful.

Her beam is really the main issue to focus on. Tick rate is wrong, perhaps the could even make the beam a bit wider and let it more function like Moira’s “soft lock on” beam.

Her beam is really nothing to write home about. Even at close distance her balls are stronger.