Her splash damage doesn’t work right period. It’s supposed to do 60 damage yet it has damage decay the farther from away from the dead center of impact you are hit. Which means it’s impossible to get 60 splash damage and it’s only ever around 30 or less. They for some moronic reason decided to put junkrats mine mechanic of damage onto her orbs which makes absolutely no sense and completely ruins the splash mechanic. It should be a flat 60 splash damage.
On top of the it’s calculated so poorly the damage reduction starts directly from dead center of where the orb hits. This means given it’s large hitbox it already has damage being reduced INSIDE it’s direct impact hitbox because the decay starts not at it’s large hitbox but inside it, dead center. So literally right outside direct impact the actual splash damage is worthless at around 30 damage or less.
It’s so absurd a multi-billion dollar gaming company balances their game this poorly. Especially after they replaced a ability that actually worked correctly with one that doesn’t.