Supports ruining the game

That’ll never happen by design unless the game is un an unbelievably horrible state. No game has ever, EVER gotten equal queue times for dps and support. DPS has ALWAYS, and WILL always have more people playing it than support, because to like playing support, you need to be a WEIRDO.

You are abnormal if you like support. You are a minority. This is what happens when you play a game where the objective is to kill the enemy team. Most people like killing the enemy team. This is basic psychology.

Having equal queue times is always going to be completely, 100 percent impossible. No ands, ifs, or buts. There’s zero way to make it happen. Ever. Not without literally gatekeeping the game to death. There are not enough people who would enjoy supports in the whole world that can sustain this game.

Nothing you can do can ever make DPS players change to supports. If we are discouraged from playing our role, we leave. We do not like supporting. We will never like supporting. We do not play a game where we can kill to help moronic teammates. We play to shoot things.

You will lose way, way, WAY more teammates if you try to appeal support players. It will never, ever work. This is why role queue is impossible to balance. It’s not difficult to balance. It’s that there’s literally no way to make the queue times even without completely killing the game.

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The Objective is to do the objective. Push, Escort, or King of the Hill. Killing people is a big part of that since it enables you to make progress on objectives. But no matter how much you kill the enemy team, if you aren’t completing the objective, you aren’t winning.
It’s why backcapping and C9 are a thing.

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My point still stands. When you play a hero shooter, 99 percent of people tend to like shooting things.

And in one swoop comment you have shown that you have no idea how Mercy works

Right, which is why Supports also have the ability to shoot things.

And you’re point really doesn’t hold up when there are plenty of OW players who play both DPS and Support. While yeah, getting kills is satisfying, OW at the end of the day is a team game. You can shoot as much as you want, but you can only impact the game so much on your own. It’s why OW is the way it is, and why its not COD.

It’s meant to be a hero shooter, where shooting things isn’t the entire picture, and that there’s ways to be important outside of that.

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Once again, flex players are the minority. Most people have a main role they enjoy. Why on earth would people want to play a watered down version of the hero they want to play?

And even when you do get players to swap to other roles, they usually just throw and play like a dps. We saw this with priority passes in OW1. DPS players just used tanks as a free priority pass, instalocked Hog, and played like a flanker. And they refused to learn because they just didn’t care. They want to play the way they like. Nothing can ever change that.

You can say that you have to do the objective all you want, but you can’t change the basic thing people find fun in shooters OF ALL KINDS. Standing on an objective, most normal people agree, is not fun. Shooting the enemy and getting play of the game IS fun. 99 percent of people think this way. You are abnormal if you don’t.

No, you are just bad at this game. Get better.

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Overwatch players: Crying on the forums about op-supports - then crying ingame for healing and rez
:rofl: :rofl: :rofl: :rofl: :rofl:

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I never said shooting wasn’t fun, I just said it’s not all that there is to OW. Comboing ults, coordinating strong plays with ur team, clutching at the last minute, or even things like getting environmental kills all contribute to making the game fun.

I’m not telling DPS players to become Support or Tank players, I’m saying that the game doesn’t revolve around DPS. Shooting is fun yeah, it’s why I like Supports like Zen. I can get picks and kill things while also keeping my team alive if need be.

Plus, it’s not the DPS roster having more than double the amount of characters the other roles have doesn’t contribute to how many people play it. Yes, Offense and Defense got fused, but having one big role full of a wide variety of characters means you’re gonna get a bigger pull of players.

What’s more is not every DPS even emphasized shooting as their main gimmick. Symm, Sombra, Mei, and Torb all get more value off of their utility and team coordination than just pure shooting.

Even capturing the objective can be fun, atleast if ur backcapping.

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There are more ppl playing support. Tank is now the default role for flexing. I rarely get support any more. Considering a game only needs 2 tanks and 4 supports, that kind of implies there’s not a lot of ppl playing tank any more.

Ok, maybe not more playing support, but certainly less playing tank relative to the ratio to support a month ago.

I don’t think that’s a true statement.

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So, what, you think Bronze will be able to use Lifeweaver at all?

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I think it’s worded a bit strong but I agree with their general point.

I play a lot of open queue and you do see tank and dps mains flip to support on occasion, but it shows…

I mean kudos for switching to help out the team, it’s great. What I’m trying to say is good flex players do exist, they’re rare in my experience.

Well, I’d say Open Queue is mostly filled with people who are avoiding higher queue times in Role Queue.

That said, kinda goes to the point of how they need Supports to have more overall value, or else their usage rates in Role Queue would be abysmal.

Would have gotten away with that kill too, if it weren’t for those darn meddling supports! -shakes fist angrily-

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Is not a bad idea a hero that can rewind time and make payload go in reverse or decrease back % in objective capture

No, next support will have immortality skill #4 obviously

The game is only played by Mercy mains now,

they are only giving the playerbase what they want

Yes, but we also shouldn’t pretend that it’s possible to ever get the support queue times to be the same as DPS. No game has ever done it before. Overwatch is not special.

It very much is true. You’d have to make supports into full dps to get them to start playing them. We do not want to support. We want to kill. Nothing will change that. To us, support is and always will be a boring role.

Every single game with role queue of some kind has this problem. Overwatch is not special. It’s not possible to ever narrow the queue times without doing something insane like 1/3/2 or 1/2/1.