Ana is strong but other threats may be more important. I ban ball and doom because they’re pains to heal.
Really the only time you should be banning Ana is if your tanks playing a sustain tank like Hog or Queen. The rest of them have simple answers for the most part against her and she’s not a main issue. I do agree that anti-nade needs to be tuned down in general though. from -%100 to like -%80 or so, that way you can still have some counterplay for targets hit by her nade.
You should always ban your tank counters, but the priority is the tank roster itself. Within the support roster, it is more valuable to ban Mercy from enabling enemy dps. Besides, if that very mercy won’t enable YOUR dps, she will ruin the game by existing in the lobby providing no utility to tank nor actual healing numbers.
I don’t play live game and stadium ana is kinda meh. Not sure if it helps
As a support Main i usually ban Doom Ball and Ana unless one of my team member is playing them.
i’d rather ban an annoying dps/tank when i know i can just go kiri for an enemy ana