Spilo Dev Matchmaking Interview TLDW

It’s funny how these “mysterious streamers” have the ease of “talking” to the devs. It’s like a movie scene, everything is already in the script ready to be executed.

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The only way to fix it is if the player quality improves and lots of players play, and that only happens if they retain the ones who have played for a long time.

From what I can see, it ain’t happening, because most of my friends have moved to other games. I would’ve done the same, but my best friend still plays, so I barely touch the game (only when my best friend is online and playing).

And so either or both of two things are happening – lots of new players and low player retention after a week or two of game time. Both are factors that affect game quality.

In my own games, I carry A LOT. And I just focus on a consistent game on my hero pool – 2 per hero class, and that’s it. On the occasional game where I have a good dps/tank team mate, I play defensively, while I carry in games where my team is deficient. And it’s still a coin toss either way.

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I would agree with this… player count is shrinking can only harm matchmaking. But the player count is shrinking because people don’t like getting stomped every other game or the feeling that you have no impact in the games that you play. Its been 2 years… where is the improvements? They cant use PVE as an excuse now that we know it was cancelled even before OW2’s launch lol.

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First of all, if you play this game to win all the time, it ain’t happening because of ELO matchmaking – the eventual result of a coin-toss is 50% win rate over time.

This second point is going to sound preachy, but it’s true – dedicated players play video games because they find meaning in heroism, sacrifice, honor, playing with friends, having a great time win or lose.

Others would find meaning by “gitting gud”, but honestly, how many of us can play this game as a profession? If you want to get good but you only have 1 or 2 hours in a day, you want to play in a 5-stack so that part of your growth is team growth – that’s how I got good in this game, way back in the early days of OW1 when 6-stack in GM is okay. And I still consider that casual because I never aspired to play this game 8 hours a day to be a streamer.

So if you’re a casual like me who enjoys golf and fishing and an hour or two of OW a couple of days a week, it’s mostly going to be game stomps either way until you get to play with a 5-stack and play consistently as a group.

You appear to be struggling to comprehend simple logic, making all your responses irrational.

Again will only go down rank with the mentality you currently have toward comp, it’s matchmaking and your team mates.

Until you realise this, you will always stay low ranks. But if you you prefer to justify being low rank instead of trying to improve, don’t get upset about where your rank is, or where it’s going.

If you don’t want to improve yourself, you ultimately don’t care about ranking up.

A big reason people end up in a place like this, is from visualisation. Someone who wants to win, visualises winning. Someone looking for reasons why they are not winning, manifest those exact loses.

But please tell me more about how I can climb and you can’t. And how I’m not finding excuses, yet people who aren’t climbing, are.

Definitely, RIGGED. Well yeah, rigged on team skill, anything testing you is rigged. It needs to be to test you. Are you trying to ask for a way just to purchase a rank instead? I really don’t understand what you are complaining about.

Show me where I said this?

You seem to be projecting here. Your whole rambling response had nothing to do with anything I’ve said in this entire thread.

This is the only thing I think you have said that actually makes any sense as a response to my posts.

They do give guidelines on interviews to cc , stylosa stopped doing it cause of that ow2 launch time and they roped in karq for it.

Reddit ama or even asking on twitter is better

Greyfalcon from our forums has gotten more relevant answers with morgan on twitter than spilo in this interview.He does have a tact for asking it though were it’s not aggressive or offensive in anyway but also atleast gets out some details

I don’t think player count is small at all by any means and we are probably one of the top 5 most populated games the issues is tank as a role doesn’t have anywhere near that player number or playtime to match it.

Which is causing most of the issues.

Hence why they are trying various open q hybrid models apart from other stuff

If that’s the mentality you have towards it all, you will improve :+1: its the mentality needed.
The road can be long and tough though, keep at it and you will start noticing the work you put in. Watch other players videos, study how they position etc. Trust me, nothing you see a t500 player do on stream and think “oh that was lucky”, was actually luck. Ever little part of their game play is being thought about meticulously.

The game is highly strategic. If you can think better than the other team, you can predict their moves before they make them.
This is things like counting Cds, or knowing an ult is coming so playing near cover to avoid when it does. A hero counter is never a hard counter, can always be overcome by smart gameplay.

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No basically beyond diamond especially highmasters up the game is significantly different and requires a lot of investment in time and improvement that practically won’t be feasible for most.

Simply even a master’s rein or moira will have way better reflexes than most , not reaction but reflex that they have mastered to be faster.

I don’t think anyone needs to strive for that unless they want or have time.

As long as the game is enjoyable it’s enough.

The main issue with matchmaker is not people wanting to win or hit GM.

They just want good even matches.

Which it’s certainly not happening due to various factors from tank numbers and stacking and some balance issues due to solo tanking and team dependency.

Which is what most of the people are frustrated about.

Also buddah did say he wants to improve to the max on rein so there is not doubt on his intention or attitude towards the game :hugs:

It’s also why this interview was poor :pensive: as it doesn’t touch these subjects at all.

They need to add a proper lfg and clan system and may be some tournament modes to encourage scrimming in game.

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No, unfortunately that is something unavoidable. The game can’t predict accurately when someone is going to be on fire. It also can’t predict if someone grasped new concepts in game.

Again, consider my history. Stuck gold/silver for over a year. I begin playing lots of low hour heroes in QP and learn lots about the game by teaming with GM players there. The game can’t detect what I’m learning, to the game I would almost appear to be memeing as I’m playing my lowest heroes. Then suddenly I return to comp and going 40-4 even on support (wasn’t forgetting to heal, was #1 there too).
Now consider trying to pair me up with groups in my rank. We might be paired and have a really close game (looks pretty even on scoreboard), next game they swap around 2 people between teams (I end up on enemy) and it then turns into a steamroll.
The game would sort of think, hmmm but I only changed these 2? Do you notice how often you have these games that flipped? Do you pay attention to every one of your ally/opponents names from game?
It’s a competition, this is what a competition looks like, and feels like. Competition is testing people against people. Same in sport. Sometimes it happens, sometimes it doesn’t. But if you aren’t trying to adapt and play at your peak every game, the sad truth is you will get steamrolled. I never once played at below 100% effort when I was playing elite sports because I’d also be hurt physically (not just emotionally). This game is considered… ESPORTS notice something similar.

Yes it’s gonna hurt, but people can’t keep blaming the game for it.

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I can tell you all this.

I have won many championships playing at elite levels in sports. This to the point where I had contracts offered to be professional in multiple sports.

I have even had some huge losses and injuries. Snapped my Achilles once and was carried off screaming in pain.

The crazy thing, I also learnt more from a defeat than I did from a victory. It’s a matter of trying to figure out what you could do better and improve it for next time.

And competition hurts! If you don’t want to feel pain, don’t compete then. Though as a competitor, I use that pain to feed me. I don’t just feed the pain.

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I’ve tested it myself, and I encourage you to do the same. Go into qp and play a hero you’re pretty bad at, one that would almost guarantee a loss. Lose a handful of games, maybe 5 or 6

Then go into comp and play a hero you’re genuinely good at

You will lose BAD. Your MMR is much lower than your comp rating so you’ll end up in unfavorable matches because the matchmaker believes your rank and your skill are mismatched

Ummm no, feel free to read my posts above. That was actually what eventually helped me climb. It just means you never learnt anything and had just been throwing your last QP games.

Nope, thats not a thing at all.

Besides, these days your mmr and rank are equivalent, which was stated by the devs in the discussion in OP.

And, regardless of that, matchmaking only uses mmr - so your visible rank doesnt matter one bit.
So, you are just wrong here and your test was flawed.

QP and comp mmr are also separate.

Only when you do play your -very first- comp game ever, comp may use your QP mmr for seeding your initial comp mmr. After that, they’re their own separate things.

https://x.com/SrslyPaladin/status/1797769585128837501

Just your periodic reminder that in Overwatch, Quick play and Competitive use separate MMRs. Your QP matches have no effect on your Comp MMR, and visa versa.

@srslypaladin is Morgan Maddren who develops the matchmaker for overwatch.

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That’s a pro mindset, and I respect that. I’m super casual, so I don’t feel pain so much from games – but I do understand how learning from death (the punish-part of games) makes me better in the next fight (the reward-part of games). I focus on getting mad at how badly I perform, not on getting mad at the enemy for punishing me.

I like your line about pain feeding you, and not feeding your pain. :slight_smile:

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And I dont dispute any of this but the matches should not have so many stomp matches, period. There is a big different in have a roughly 50% win rate with matches that are mostly leveled rather then alternating stomp matches in terms of enjoyment. This isnt even a low rank think but it is present in all ranks.

Its still been 2 years… if they haven’t figured it out when there was tons of players at OW2’s launch what are the chances they will figure it out with less players? 6V6 is their desperate attempt to lure back players but if the system is broken then only a matter of time before people stop playing again.

It’s primarily re-emphasizing the point – it’s not a system problem, it’s a player base problem, and it’s prevalent in all amateur sports. Think of OW as little league baseball – asking for little-league games arranged ad-hoc to suddenly become close is impossible.

If you look at the mirror – do you see a pro OW player? I think about myself, and I’m not. I’m an amateur OW player, little league in my baseball analogy – how many of you here honestly think you guys are pros at OW?

P.S. It’s too much to expect every ad-hoc little league game to be the finals everytime.

“The MM isn’t rigged”

“Okay so we’ve ruled out the MM being rigged unless it’s actually rigged”

Jfc, can’t even keep their lies straight. There’s been multiple times where they said the MM wasn’t broken/rigged then went on to “fix” it. They keep explaining it and even in this instance, saying all this word salad just to say “…unless it’s doing something odd” to cover their bums after claiming they’ve “ruled out the MM” causing stomps. If they’re so sure about it not being the MM, why even bother to mention the “unless the MM is doing something weird” part? It’s because they’re unsure if the MM is rigged or not and it very well could be “rigging” matches.

They’re such terrible habitual liars, they should have just said “We don’t think it’s rigging matches but we aren’t sure and are constantly researching/looking into it to minimize it as much as possible on our end”

You know it’s lies because they can’t ever keep it simple, always have to explain too much and add extra stuff nobody cares about just like terrible liars irl.

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