First of all these sound issues only apply to Overwatch, other games and Blizzard games work fine.
So I played Overwatch since launch and it has been a smooth ride for most of it. Starting around the Symmetra rework I began having some issues with my sound.
The most important sounds: gunshots, footsteps, would all randomly disappear when I would respawn. Voicelines and other random sounds would still play, but it made the game really hard to play. Then I’d die again and when I would respawn the sounds would be back.
Now when I got back from holiday ready to play Hammond this issue has gotten bigger and worse. Sound now completely cuts off at random. Respawning doesn’t solve the issue anymore. Sometimes the sound comes back after a few minutes, other times I just quit the game because it stays unplayable.
I know there are sound issues with using Dolby Atmos: I don’t use this.
These issues are ruining my experience and I just want to play the game again not having to worry all the time for my game becoming a deaf simulator.
Stuff I already tried to fix these issues:
- Update my sound drivers
- Update my nvidia drivers
- Try to repair Overwatch
- Re-install Overwatch
- Delete my sound drivers, re-install them
I know people have sounds disappearing when in large teamfights with lots of stuff going on.
This is not the case with my issues, my sound mutes when:
- A new match/round is starting
- Dying/watching the deathcam
- Watching POTG after a game or highlights
- Sometimes sounds also goes away while still in the main menu