- You walk 10% slower backwards
- In certain modes, the respawn timer gets longer for defending teams the longer the offense holds the point
- The respawn timer is also longer during overtime
- The mitochondria is the powerhouse of the cell
- Damage over time effects now ignore armor, including Ana’s shots
- The payload heals attackers 10 per second
- If a point is re-captured at 99% it will trigger overtime before reaching 100%, but if it is re-captured at 98% it will end the game without overtime
That’s all I can think of for now. Any niche tips are appreciated.