Sombra prevents fun - opposing what a character should bring

I salute you, soldier.

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This was more the move towards assassin Sombra, where they made her less about hacking and much more about jumping and killing targets.

True :slight_smile:

Because people focus her down. They use comm, they follow the transloc if she doesn’t throw it well, etc… That’s in high level play. Otherwise, she escapes pretty easily overall.

I’m sure most Widows are glad to not see someone swap to Sombra instantly :slight_smile: Are you a masochist ? :wink:

Which was not only a bad move in terms of “funness” for Sombra herself or her enemies, but also a very bad move in terms of Sombra’s overall effectiveness in game.

no im just logical. i had a hell of a game but yea i kept on checking the team page for the switch. never happened heh

still my pharah temamate stole the show in that game kind of but yea they had a lucio and echo diving me to try and kill me at end

replay is KC87BF
if you want to see a non-sombra game with a widow? in it lol

P.S : the problem with assassins is that they are usually strong in this game, bursty, and hard to counter (in 1v1 at least), and often have a means of escaping : Genji, Reaper, Tracer, Sombra, Widow, “assassin Hanzo” and flankRat before the patch, all fit this profile. And therefore, people complain, and either you end up nerfing them, or you boost other heroes or add new ones to counter them : Sombra to counter Widow, Moira to counter Genji, etc… It’s a vicious circle.

P.P.S : side note, I think the developpers saying that they want to “mix up the meta” is just a way to admit that they cannot balance this game in the long run, and have therefore decided to buff and nerf heroes regularly to make most of them at least viable for a season or half a season before they’re down again.

I know, I was teasing you :wink: It’s weird indeed that no one swapped, and it’s also sad in a way that such hard counters exist in the game. I think there should mostly be soft counters.

Sure, it’s always interesting, and there’s always something to learn ! Thanks :slight_smile:

Again to maintain the invisibility in my opinion you need to nerf her, even though she isn’t strong, because not being strong doesn’t mean she it isn’t problematic

EMP for example is a complicated ult, the problem is emp conter play is almost zero because Sombra is invisible

so after nerfing her,they can analyze how to buff her, but first she needs to be nerfed in terms of invisibility (honestly I would remove this ability and give another), I always found hacking to be a much more interesting tool, you can hacking allies, maybe reduce CD time, increase reload or fire speed, this can be unique from hero to hero

The possibilities could be immense, imagine hacking a widow and giving it walls for a short time? hack genji and do a triple jump?

Obviously it is more difficult to program and balance, but it is more interesting and responsive than invisibility

So yes, to continue with this problematic ability, she must be nerfed even though she is not strong and then they can buff other aspects to balance it and make she viable

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I agree with a lot of your points.
I think hacking allies is a wonderful idea (which goes in the sense of making her a support), but I don’t think it would be possible to make the hacking effect different for each hero. Look at how complicated and weird hacking and EMP are now : they disable some abilities, but not others that are similar, etc… Just make it a “generic” buff to allies would be the easiest route to take, albeit less interactive overall.

I’ll never not hate Sombra, at least as a hero.

She is designed to be as irritating as possible whilst simutaneously throwing.

Ever heard of the saying “it’s so bad it’s good”? That’s Sombra.

I think she would generate a lot less hatred if she wasn’t so lethal in 1v1, and if we didn’t have to scout for her all the time and walk on eggshells all game long.

On the other hand, I wonder how Sombra mains would react if they ever turned her into a support…
The more I think about it, the more I think she’d be a great support :

  • Hack disables abilities for enemies for 1.5 sec (but does not negate ults anymore, and no more hack + virus). Hack reduces the CD of teammates abilities by 1.5 s, and grants 50 health.
  • Gun unchanged.
  • No more stealth, except for a few seconds after transloc
  • Virus now deals 100 damage over 3 sec to enemies, or heals an ally for 150 over 3 sec. CD reduced if used on allies.
    I’m just spitballing, like I always do. Don’t listen to me :stuck_out_tongue: But I’d love that.

See, without a path to buffing her which doesn’t make people crazy, it won’t happen.

See this is where you and Blizzard disagree.

She doesn’t have to be, like you can stand on the shore and say the tide must not come in.

Personally, I was prefer it was back on a timer, like they did with her originally, translocation as well, throw a second beacon on her, and some healing.

But Blizzard can keep her like she is, and is likely to do so for a year or so.

So you think Sombra only being able to hack tanks would still make her useful?

Obviously because then she’d be useless. Because peeling is how she’s countered so in a grouped up environment she isn’t good. Remove her being good at 1v1s and now what does she have? Crazy remove all her viability and you’d be happier.

It’s a PVP game. It’s harsh, unforgiving, and unfair. So, you’re not one to talk about people being ‘oblivious.’

Oy vey…

  1. There’s a difference between being good in a duel and being particularly lethal in a duel against 90% of squishies.
  2. If she’s countered by peeling and grouping up, how come she has a better winrate in GM, where people peel and aim well and focus her down, than in lower ranks, where people don’t ? She should be more countered in high ranks, and therefore have a lower winrate.
  3. There’s a way to keep her good in 1v1 (not too powerful, as she is now, but simply good) and more useful to her team, and to therefore increase her viability. Right now, she’s too strong in 1v1 and often useless to her team at the same time.
  4. I’ve made it clear that I want her to be viable, and that I even want to play her. Only not with permanent stealth, because I prefer to kill my opponents in a fair fight.
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Yeah, well as much as I agree with you she’s a necessary evil when I play ranked and am in diamond and these kids pick widow and lock down an entire area and skill expression goes out the window since the zoomers on widow lock down an entire lobby. When that’s addressed I agree we should start talking about changes to how sombra interacts with most characters, tanks in particular

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Widow can be oppressive, I know. But she has other counters than Sombra : D.va, Doom and Winston can give her a bad time, Mei can wall her, Junkrat can spam her location (as can other heroes sometimes, like Lucio or Zen), Tracer can get there eventually, Rein and Brig can shield part of the damage… And you can always try and play around her sight lines, esp on certain maps.
She’s a pain, but for me, not nearly as much of a pain as Sombra, who doesn’t have any counter besides maybe Mei and “group up”… Granted, the aim of the Widows I face is not nearly as good as the ones you face, but still.

Because she is one of few “annoying” heroes that weren’t already trashed to the point, where their annoyance doesn’t really matter, since they just aren’t useful.

Ironically enough, it isn’t Hack that’s the main gripe for me. It’s the fact that she can engage fights unseen, and leave just as quickly without penalty. The new Translocator and Stealth changes is what makes her so irritating for me.

OP? No.
Problematic? Definitely.

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If you pick rein and junk above silver you’re literally trolling

So Lhcloudy and Sewerrat are trolling ? :wink: Or maybe they just know what they’re doing…