So why was Doomfist made into a Tank again?

But enough need to Rework her in General to being a Worse DPS, but still the most Tanky?

Mei was a successful DPS.
Doomfist was a poor DPS.
Doomfist was a successful tank.

Doomfist has been a successful tank in top 500 and higher end gameplay. High skill tier hero.

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Because Ball+Doom comps would be too strong at nuking almost anybody in the backline.

eh…im not so sure about rammatra…that’s a one man army right there…i think he’s WAY overtuned to be a tank.

Then why didn’t they in Overwatch 1, when you could also run Winston or D.Va?

they’re both doing fine in OW2 with their changes. Mei is fine, without being oppressive. Doom has actually been on the stronger side of OK for a while now. What’s the problem?

  1. Second Offtank to Peel
  2. Brig stun / Mei freeze
  3. No Tank Passive

Please let me know how you were able to play OW1 Mei in OW2. I miss her.

ohhhhh

dood… you need to clarify more in your 1st post. We are in 2024 already

Because going against OW1 Doom was genuinely a dreadful gameplay experience.

Thankfully the toxic doom brigade of ow1 have left and I can finally say that without being spam reported and flamed(big props to OW2 doom formers for being the most reasonable and well thought out group of forum mains)

He had a ton of counters and had counterplay, but he still wasn’t enjoyable to play against regardless. High mobility, an actual one shot, tons of cc, and a bunch of one shot combos made him very unfun to deal with.

When it comes to design philosophy, OW2 came with the design process of not having dps be based around hard cc. Doom kinda was an obvious example, and with multiple forms of soft and hard cc in his kit, it was either keep him as dps and gut his mechanics more than they did with tankfist, or rework him to be a tank.

They did seriously consider moving her over but decided to just reduce her cc somewhat instead.

In the end, while Mei shares some Tank qualities but Doomfist fits the bill far more. Tanks are bulky in OW…Doomfist was always bulky, mei is not. Tanks are generally limited in range and if not, have significant falloff or spread , Doomfist is pretty much point blank, Mei is capable of outsniping snipers. Wall and ice block aside. Mei functions much more like a dps than Doomfist ever did. Doomfist is and always has been very much about disruption and chaos, much in the same way as any dive tank. He could actually take point as initiator for team fights instead of tank.

When they moved over to OW2, they wanted to reduce CC on non tank heroes. If Doomfist had been left in DPS role, what exactly would remain of his original kit? They tone down his CC to almost nothing…and what, increase his damage? Would people be okay with that?

In any case, Overwatch was always built with the potential for crossover between roles. So it isn’t just for example ā€œbulky guy with shield is tankā€ or whatever and that just defines what tank is.

I mean, Zen is basically a dps with a bit of healing, high damage tanks like Zarya could fit into the dps role. Brigitte is part tank.

While they did tone down the crossover between dps and other roles(like back when Torb threw armor packs for allies, Symmetra added shield health, tp), Mei does remain and can function as a tank to some extent but you’d need significant changes for her to truly become one(like her suddenly gaining some height and start working out with zarya or something)

Doomfist was easier to kill than Mei pre-rework. There, thats the end of your entire post, try again.

I fail to see your point?

Hard to kill is somehow a measure of how tanklike something is?

Bulky in this case refers to size of model, not how good they are at surviving whether through defensive abilities or health etc.

in ow1 mei was a tank during an experimental/joke gamemode and she was terrible as an off-tank cause she barely did damage xd imagine her being the only tank. Or worse Imagine her with tank health and the same cc and invulnerability lmao

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Theres a plenty of concept of hard hitting mobile tanks, we call them tank sweeper his architype does fit the setting really well as his kit and heroe design matches pretty well,
Overall i have no issue with current doom as a tank, as he seems pretty fine in the tank roster for i was never a doomfist main so my sympathy torwards dps doomfist i cannot relate.
Mei overall could never fit in the tank role, i never really saw her as a tank and i’ve been into all kinds of tank iterations from different genres of games it is my most favorite roll and one that i activly choose to be, i’ve seen the iteration of a freeze tank before but she doesn’t present the qualities of one, she lacks overall control and is more focus on traping and setting up which makes her into a utility support type of architype and not a frontliner who leads the charge.
I think its a stereotype that the element ice is reserved to a tank, just like how poisen is seen as the assasin, its how the tools and kits are designed to be used that sets them apart for a role.

Yep. Doomfist DPS was the poster child of feast or famine design. High 1shot potential / 1shot combo. On top of a kit filled with CC everywhere in there.

Pretty much everything about OW1 that generally people disliked the most. Not fun to play with. Not fun to play against.

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The real answer is because Mei would have needed a complete rework to be a Tank but only minor changes to stay in the Damage role. Doomfist would have needed a complete rework to stay in the Damage role but only needed fairly minor changes to be a Tank - he was almost originally going to be a Tank anyway.

There was no point in completely reworking either hero to move them to different roles because this is Overwatch 2 - they can just add new Tank and Damage heroes instead of moving existing heroes between roles. Why build an entirely new Tank kit for Mei when she’s fine in the Damage role and they could build a new Tank hero instead?

yep mei freezes people solid with a mind boggling 30% slow :snowflake:

Id contest this. Quite a lot actually. Doomfist needed a lot of changes to work as a tank. Slam was reworked, uppercut was removed and a new ability given in its place through power block. Punches mechanics were changed entirely. A new mechanic was given in the form of empowered punch.

At worst, it wouldve needed ā€œjust as muchā€ effort to keep him as a DPS, if not less depending upon the angle they took it.

Mei wouldve needed at best, just as much work to be made into a tank as doomfist did- However I strongly feel it couldve been done with a lot less effort.

I still think mei shouldve been made a tank long before doomfist. Nearly everything about her play style is right in line with what tanks do. Much of her lethality is focused on her getting into close range with an opponent, and if they dont get out her space theyre CC’ed with a slow and then eliminated. Shes very tank and difficult to kill herself, with an ability that makes her invulnerable while healing her. Wall itself can block damage, shield team mates, or be used to literally control the battle space- Blocking off chokes or retreat paths, separating enemy players from their team. Her ultimate? A literal ā€œGet out of this marked space for the duration of the ultimate or be CCed/Killedā€.

Doomfist as a tank still predominantly ā€œworksā€ like a damage based flanker hero. The only thing that makes him a ā€œtankā€ is he has a larger health pool and can at least absorb a little damage. He darts around with mobility, attempting to bait damage/abilities while doling out some damage himself, and then retreating when his opponents have moved to shoot the 450+ hp threat.

Everyone talking about Mei being tank, do you really call our charming lady, what, faaat?!

They had to remove the punch one shot from the DPS role and at that point how do you possibly compensate for the loss of a one shot on a hero that’s easy to counter and designed around cc? You basically can’t without destroying the hero entirely. Though they did the same to orisa so :man_shrugging:

Which is fine because that’s how tanks can be in ow2, for example queen. But it’s ok because there’s only one of them. They can be basically DPS heroes with more hp and cc. As long as you can’t stack it. Even I think mei wall maybe even needs another nerf but idk