I was also certain there was a blue post saying the reason they were nerfing the beam size and damage is because the damage is overall more consistent with the tracking buff they gave it. The blue post even threw out some percentages of how much increased damage they were seeing and that’s why they’re doing the current nerf to bring it back into line.
Again, can’t seem to find that post but I’m sure someone around here has a link.
Yeah I kind of recall that as well… would be good to re-read. Regardless, I cannot understand why we are still running on Live without a change from August 27th…
LOL - its effectively a revert from the damage levels. Do we want to split hairs here?
So, yes, to satisfy Zalemz, they are not getting “rid” of the fix, they are however adjusting power levels relatively speaking to compensate for the increased damage. Happy? It’s effectively the same thing in play.
The damage is an adjustment to put it relatively back to pre-fix levels, if that’s not an effective revert I don’t know what is. I am asking because the adjustment is very overdue, it’s that simple.
They will do less damage over all - the goal of the change it to bring the damage back down.
It doesn’t matter if its the exact same percentage, that wasn’t the point.
Yes, the still do full tick damage, thats not the point either.
The splitting hairs is if its a change to offset the fix or a full revert; it IS splitting hairs as its being done to reduce the damage output back down. Splitting hairs in my book if its “revert” or not, its a f’ing nerf to bring it closer BACK to where it was before, effectively a form of reversion.
Still more than they were doing before the bug-fix.
Im not sure where you obtained the information that the “goal” of the nerf was to bring them all the way back down- But id love to read where you got that from.
Bruh, no.
If something does 100 DPS before hand
And then a bug is fixed, knowing full well itll increase it but youre not sure by how much- But youre ok with / want it to do a little more
And then the bug results in everyone doing 140 Dps
And you go “Wow, thats a bit much, lets dial it down so everyones doing 120 dps instead now that its working properly”
That aint a “revert”.
Sym and zarya will be fine. Theyll still be doing more damage than they were previously, and theyll no longer experience partial damage when they shouldnt be either.
This is ridiculous an argument, I’m not wasting my time- its a partial revert, get over it. You should too. I know Sym and Zarya will be fine and doing more damage, closer to what they were. Honestly, I couldn’t give a damn if you agree its a revert or not, under the circumstance, I think it is.
The change has not been implented Live yet. That is just wrong. We are not talking the “fix” that Sym and Zarya got, we are talking the revision to the numbers, so if it would make you happy, lets correct the title shall we for the slower members out there…,
What the hell is so funny? I’d rather place after the changes are finished, they are not. The PTR changes including the adjustments to account for the “fix” to not be so overbearing are not live. How is that the least bit funny?