So support mains is this true?

Well if the team sucks and they can’t get past the choke point or something then I’m going to go DPS and then screw healing them. I’ll still heal them but not as much probably not as much as they’d like but if they’re useless then oh well.

That division exists as long, as roles do.

My personal opinion is simple - DPS chose their role, because it has least responsibility. They aren’t tasked with keeping anyone alive, only with getting kills. They aren’t even asked to stay alive.

There always was certain appeal in carelessly charging in combat, while forgetting about anything else. Even while it can often make supports suffer, as resources they did put in you end up wasted.

I love to create stalemates and deny “deserved” kills. It’s really a bliss, when you got clueless teammate, that supposed to be dead, but they refuse to die(with your little help) causing enemy to scream “why won’t you die?!”. Just that shear shock of supposedly easy kill turning out to be much more difficult and resource-intensive, than anticipated.

Inability to rely on others, however, also dictates necessity to be always ready to escape.

I play as DPS and I have to watch my positioning, I have to keep an eye of all my team mates and enemies because I need to know where are my tanks and healers in order to rely on healing and protection. Damage heroes are not played in same way. You cannot play Doomfist as you have to play Tracer and you cannot play McRee as you have to play Reaper.

I need to constantly look to press the damage in order to build ultimate. I cannot build same ultimate as Soldier 76, Junkrat and Sombra.

Seems to me that it’s kind of same, just different priorities.

If they actually need healing, it’s great when people use the heal me button!

If you are doing your job properly they won’t have to :wink:

My job is support, healing is simply one part of it. Also, I can’t keep everyone in my field of view at all times when they wanna scatter in all directions. Lot of the time flankers/ball/monkey don’t need healing cos they’re going for health packs rather than risk me going to them or if Hog is trying to get his own ult charge :thinking:

Outside of this, everyone gets healing if they’re below full.

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I get mad if they don’t look at the 2nd support

And if they are doing their job properly, they wouldn’t need one either, because enemy would be dead.
With how quick game becomes, healing becomes thing of the past - only recovery is respawn, and your only goal is to make sure your teammates contribute as much damage as they can, before dropping dead.

We shouldn’t help enemy team take out both supports at once, by having both at same location or within LoS from each other. At least that’s my hard lesson from it.

I main support and damage role and I also play tank if needed, so you can say I have expirience with all three roles - with dmg and support mostly and I can tell, that support is much more “embracing multitasking” than dmg. I play dps role usualy, when I need to take a break and play something less complex. Idk, maybe play support for so long and you find out, that there is so much to think of…

That is also true.

Even pros press X button to notify their teammates they need healing immediately, because they know it helps supports locate them faster via audio cues. You can see and hear it if you’ve ever watched owl.

In my experience the only suffering you must enjoy to be a support main is your own.

No, you transfer that suffering to others.

I am part caring healer, part mad scientist, that is eager to create supersoldiers. So when teammate dies, I have 2 simultaneous thoughts of “Oh nooo!” and “Well, experiment failed, need new test subject”.

Pros know how to stay as a team unlike the genji on the other side of the map asking for healing.

And what does that have to do with the fact that you’re trying to belittle support mains for “not doing their jobs properly” because other team members press buttons to comm they need healing? Despite the fact that pro players who are expert players also use comm wheel to inform their supports and in reality it has nothing to do with support general ability to heal the team rather than just communication?

Implying supports don’t do their jobs properly if other people in their team actually comm they need healing is kinda lame take if I’m honest.

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Because it means you are not fully aware of your surrounding if you allow people to ask for heal when it is actually needed.
The only exception is when the situation doesn’t allow it to keep up with everyone.

Ah yes, support player fault for supposedly not being aware of everything when teammate presses a button. :roll_eyes:

Tell that to the pro players who also press they need healing because they want to help their teammates to be more efficient. Their supports must not be so aware after all because they need to do so, obviously. :lying_face:

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No, you aren’t just automatically not doing your job properly if someone asks for heals. Each situation is different in every moment.

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Not sure how someone could possibly fart out a thought like that person above you, lol. I’m sure this will be fruitless and futile to keep going with that one.

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It is what is being implied so eh. That if your teammate happens to press X, you’re just unaware support player because they needed to or wanted to press a button. :upside_down_face:

All the genjis and pharahs in spawn inadverently telling all the support mains are bad and unaware when they spam X for I need healing.

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