So, let me get this straight:

Yeah that’s why it’s not right for dps heroes to rely on supports for heals or tanks for creating space.

OH wait

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Yup. Overwatch has totally turned me off the “games as a service” model. It’s the worst.

If OW were an annual series like CoD, there would still be some problems. People wouldn’t like buying a new game every year to get less than a new game’s worth of content. However, when an absolute stinker like our current itteration of OW hit the market, at least we’d all be able to go back and play OW 2016 and OW 2017.

How many problems would be solved if, instead of having to petition an uncaring Blizz for years, people who play heroes other than Blizzards 5 favorites could go back and play the meta that actually let them have fun? What if Mercy players could play the old mass rez state instead of having to be a brainless healbot and hope that blizz throws them a bone?

We’ve heard before that Blizzard’s take on this is “You think you want that, but you don’t.” That’s garbage. The truth is, they don’t want trying it, because they know that having those options available will mean that instead of a small number of players wishing for those changes back, they’d have large numbers demanding them.

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tanks are better dps
healers are better dps
dps are worse dps remember if role queue wasnt a thing that meta without any dps heroes?

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Despite DPS having higher actual kills and final blows, well over any Tank/ Support

Also you do know that Quad DPS was replacing Goats before forced 2/2/2 happened right?

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when i play hog/zarya i feel confident in my abillity to deal with dps like its nothing
if i play moira/lucio/ana i can handle dps players like its nothing

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Nope. If the DPS were the only ones supposed to be getting kills, the tanks would only be punching bags and the supports would only be healbots. If the DPS didn’t get kills, there would be no kills on your side while the tanks and supports lay all the blame on the DPS. Is that the game you want?

You see, the DPS aren’t supposed to be the only damage dealers. Blizzard should have never called that role DPS because people like you now think “well, why are other classes supposed to do damage”.

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From my position it seems allowing the people to hear a Blizzard employee say “You think they know what you want, but you don’t” was the mistake. It is as if Blizzard still uses this phrase, they just don’t tell the customers they still use it.

I am actually all for this idea in balance, but I want Blizzard to be unapologetic about it when they do. Making balance changes and taking the stance of trying to make the game better based on feedback instead of just telling people “this is the way we want it so this is how its going to be” is unacceptable.

No. You’re right. The DPS doesn’t have to rely on only the supports for healing.

You have Soldier 76 who can provide healing for the team. So if you decide you need more healing, you can do something as a DPS.

Brig was SUPPOSED to be the tanking option for the supports, but then we know what happened to her.

And you have Roadhog who’s the DPS for the tanks. You could argue that there’s more damage tanks in the game, but I don’t think so. Roadhog’s the only tank who does damage with no gimmicks while Zarya needs to be charged and Sigma has a very strange kit altogether (they tried to make him every tank but dive).

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You must be new here

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You have it all wrong Mrat

That’s because you’re totally ignoring the fact that tanks & supports were vastly overtuned & buffed again and again before now being toned down/nerfed

You do realize Hog used to have to sit still to heal & didn’t have damage reduction? His ult also knocked back less.

Reinhardt used to never have the steadfast passive & was a pinball. He also used to move considerably slow while shielding, emphasizing the pinball effect.

Orisa used to have slower projectiles, a smaller shield & just got a revert to her original HP. She also used to not be able to place barriers while reloading.

Ana used to not be able to shoot through allied heroes & had a smaller ammo pool.

Brig literally broke the game with her release & overtuned kit.

I could go on.

Please don’t be a troll & totally ignore all the improvements tanks got until we legitimately had a meta without any DPS heroes (goats)

No one will take you seriously.

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Who said tanks shouldn’t tank and healers shouldn’t heal?

I mean they are by far the most dominating ans controlling roles in OW. If you heal too much or you control too much. The game becomes impossible to play. But with more damage, the game is still very playable. It just becomes a faster pace. The other two roles slow the game down.

If tanks and supports were allowed to tank and heal like your lot would want it, no match would ever finish.

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Even during GOATS and Double Barrier, matches finished, lol.

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Please respond to my comment :slight_smile: You’re ignoring all the buffs tanks & supports received before they started being nerfed

Say what you want but he’s not wrong, if a tank can’t tank and a healer can’t heal why would you play those roles?

Would you drive a car with no engine or go to a bike parade without a bike? The answer is clearly no because you need a engine to drive your car and you need a bike to be in a bike parade.

So if you can’t tank or you can’t heal what do you do? You do something you can do which in this case is do damage, so you pick the best role for it which is DPS.

So the OP is right in that people will be waiting to get on the DPS bus because the other roles don’t cut it anymore.

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What I actually meant was of course people are playing Hog and Zarya when they can’t tank anymore. Remove their damage and THEN watch the queue times sky rocket.

I’m saying pick one, damage or tanking/healing, and deal with it.

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True if you can’t tank just do damage and the best tanks for damage are Roadhog & Zarya.

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But see tanks aren’t being nerfed to do less damage (well, except Sigma sometimes). In fact, tanks are being BUFFED to do more damage. Look at Roadhog or Zarya.

No, the joke is tanks are being made less tanky and more dps-y. They’re doing exactly what you don’t want and making tanks better at dps and worse at tanking.

And yet DPS are still better at the role they are assigned than tanks are, save Roadhog and his advantage is the fact he has an insane self-heal that will be nerfed if tank resilience continues to be nerfed.

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Not to worry.

As you ignore why they received buffs in the first place.

Roadhog also lost 2 seconds on his hook, in addition to lowering the damage from his primary weapon. All in all, none of the buffs and nerfs made any difference when it comes to usage or win percentage. A tankier hog was still just Ultimate charge for the enemy team.

For this, 400 health was removed from his shield. Steadfast itself, in some form, should have been added to all non mobile tanks. Because, you know, they are _______ tanks. The movement speed buff was only outstanding if your team was playing Lucio, who all in all, wasn’t that great of a pick when the buffs took place. Unless you are playing top level Overwatch, which most people do not play.

Slower projectiles made her “better” at dealing damage. How much so then? Did it place her in the top tier of tanks who deal damage?

Smaller shield huh. The smaller shield actually blocked more damage directed to where Orisa was standing. When the shield was made larger it blocked more trash damage and had far less uptime. Making her shield smaller was a nerf.

Her health pool was changed because a tank was being 1 shot by snipers. The fact Blizzard would allow sniper to again 1 shot a tank is just plain idiotic, and why a thread like this exists.

Shooting through an ally only helps you if you can see them. If Ana has a giant Reinhardt in front of her, then anything she shoots behind him is on accident.

As far as her ammunition goes. Her reload speed isn’t game breaking so that’s Quality of Life if anything.

Blizzard developers are so inept that they cannot remove a META without releasing a hero to do so. Even then, people still played the game, won some lost some, with “Overtuned” Bridgette as a hero choice.

Not necessary.

GOATS existed because the damage became so high the only way to succeed was to bring more mitigation and sustain to the fight. It had nothing to do with tanks and supports power levels.

If it was because tanks and supports were too strong. Then the 6 months of nerfs to tanks and supports, while at the same time buffing damage dealers, the GOATS META would have died without role lock.

No one should take you seriously.

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