So cree doesn't counter doom, eh?

Nah, I’m saying that McCree counters Doomfist. Maybe not in plat idk.

Not sure where you’re getting that I said I’m throwing or being boosted :joy:

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It’s so simple… shot, stun, shot, FTH there is no way he’ll survive that.

So, you’re saying that Doomfist is easily shut down, yet you play almost only Doomfist … which means you’re either throwing(because shuting down DF is so easy and you’re getting shut down but refuse to switch - which is pretty much throwing) or your enemies refuse to play Mcree to shut you down so you don’t need to switch(which is basically being boosted by matchmaker).
… Which brings us to conclusion that you’re either throwing your DF matches or matchmaker is boosting you by matching you against people who refuse to play Mcree …
Your words … not mine.

This whole statement does not make sense. Mei is one of my top hero’s and it’s so easy to counter her, does your weird logic apply to me too?

That means he knows his weakness and used that to further prove his statement.

That’s called selfish and does not affect the enemy team. There is no such thing as «boosted by the mm» and if is, it’s not the example you provided.

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You have crows on your field or what?

Exactly, which brings us to conclusion that premise how Mcree easily shuts down Doomfist is wrong.

Considering that mccree does easily shutdown doom, i don’t know where you’re going with this?

He’s a counter for a reason. Don’t know what rank you’re in but most of the time, cree is supposed to shutdown doom… easily.

Absolutely flawless logic.

Anybody who plays mainly one hero and gets a high rank is either throwing or boosted by the matchmaker.

Lmfao like do you even understand what you’re saying right now?

Cree only counters Doom that jumps him or someone next to him. Doom can play around Cree.

Only those that claim how their hero is easily shutdown, but they never switch.

McCree has one ability to counter doomfist. If you are uppercutted, have fun hitting your flash + 2 headshots OR fan tha hammer. If you are punched, you can’t even flash. If you are seismic slammed, you are usually uppercutted before you can react to where doom is and flashing him.

I do switch when I’m getting countered :slight_smile: a lot of people seem hesitant to pull out McCree to counter me, because of how weak he is against double shield. But when people actually DO, it usually forces me to switch or at the very least I have to play a lot safer and with my team more. Same goes with switching the Sigma out for a Hog. Your comp is slightly weaker, but you’re a lot more effective at countering the Doomfist.

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Considering that i play mccree like doomfist is an angry rodeo, i do avoid his punch because of his loudly obnoxious yet useful groaning. Doom can’t necessary target me considering i’m in the middle of 5 teammates and unless he sacrifices his life, i am able to counter him in long range.

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This whole game is low skill. Go outside and play :skier::snowboarder::weight_lifting_woman::basketball_woman::woman_playing_handball::golfing_woman::surfing_woman::surfing_man::swimming_woman::swimming_man::woman_playing_water_polo::man_playing_water_polo:

McCree is not even that good at “long range” anymore. His shots have huge amount of falloff, a better pick would be widow or pharah to deal with doom to some extent. You, maybe, can hear his groaning out of every explosion, hitnoise and everything inbetween in this game, but most of us can’t. Even then, you’re not dooms priority. Just because you can dodge his punch doesn’t mean your supports or tanks can. And you are truly never safe from dooms punch unless there is a wall between you and him. This also means that you aren’t putting out consistent damage.

I don’t mean long range like widow hanzo. Like in the middle of that. And yes, not hearing one of the loudest hero’s of the game despite thousands of different sounds is on you.

Doom prioritizes support, mccree prioritizes doom. Mccree counters doom and taking him out for the team, tank/support is helpful and what is required for a counter. I’m safe as long as that loud groaning is there.

forums are all bronze mercy mains omegalol

when does a doom come at ur from the front. its rare. its always the sides or flank. if he comes at u at the front then hes punching ur tanks? u can’t 1 shot tanks (u can but only in a 1v1) mcree is insta dead if targeted first.

I think that McCree hard counters Doom only on paper. In an actual matchup where doom can pick the time and place of engagement, and considering that good dooms can drop in and out very quickly, its not so straightforward.

It doesn’t help that McCree is almost useless against well played double shield comps, so he would be adding very little value other than protecting against doom.

So assuming that McCree is a hard counter to doom, you would also assume that picking him would give you an advantage in a matchup, even against double shield comps as the reduced value that McCree brings against double shield is madeup by completely shutting down doom.

But that doesn’t seem to be the case when we look at OWL pick rates for this last week. Doom pick rates have gone up by 1.1% to 7.5%, while McCree pick rates have dropped by 2.5% to 1.4%, with doom rising in popularity with the pros, and if McCree was such a hard counter, you would expect a rise in McCree pick rates.

McCree is not as hard a counter as some are making him out to be, at the very least, he’s not enough of a counter to make up for his double barrier weaknesses (i.e. the doom will still bring more value, despite the existence of the McCree).

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“I’m GM hurdurdur”

Your skill rating does not affect game balance.

just ignore that Doomfist is moving all over the place at his own whim and yeah sure it’s super easy to hit a standstill Doomfist with flash bang.