Snowflakes need nerfs

It’s 20hps higher than Baps, Moira can’t heal as much as Ana can, and LW can’t do anything but heal. If Ana ever gets nerfed I want her healing per shot nerfed to 65 and nade to be -50% healing.

3 Likes

on direct hit its only 5 hp stronger

depends

But Bap can’t consistently get direct hits. No one is good enough to do that besides maybe super good Junk mains.

Moira’s optimal playstyle is usually TikTok Moira, tbh. You don’t really choose her to keep people up, but rather to play Tracer on Support. That’s why I love her so much :joy:

in low elo maybe

i do, if i cant play ana into the enemy

It barely did anything to her and people like you are complaining that the enemy team can tickle you and only risk one shots 5 times just to get to tickle distance. Oh no, literally two sightlines now only let her one shot at 90% of the range instead of 100%. Woe is you.

Now you can’t sit 3 miles back and make the game worse for everyone else. EXCEPT OH WAIT YOU CAN!

It’s rare we agree like this, but today you are based.

Oh my lord yet another based user.

Exactly. Ashe and Ana are comparatively great.

Everyone coming together to dunk on them just makes me feel good.

Yup.

The sniper part of Ana is fine.

She needs a bit of a nerf to anti though.

I mean. No one enjoys one shot snipers being in the game besides the people playing as the sniper.

Pretty much. Rein Charge is kind of the perfect one shot ability in my opinion. Huge wind up, huge tell, requires proximitely, more likely to fling you into the stratosphere instead, puts him at risk, doesn’t one shot everyone, and is just your fault if you get hit by.

I mean. Bap can also heal multiple people simultaneously whilst pumping damage so that feels a bit disingenous.

Moira, also can heal multiple and pop in damage.

And LW is just trash which also feels disingenous.

I think having only a 50% reduction is a bit too big a nerf. I think 75% is a better middleground.

Especially with cleanse in the game.

3 Likes

Nah, I’m talking GM. That’s how the Moira’s I play with do it, and it works. Basically, because her survivability is so high, you can go in super aggressive positions and force people to either move towards you and deal with you or move away from you. Both of which are very beneficial.

I’m not saying they never heal, but it’s usually TikTok Moira. Like 80/20 damage/healing.

2 Likes

But it’s not as much healing, and a DPS Ana will always heal more than a DPS Bap.

Yeah, but that’s not the most effective way to play her. It’s like Mercy. You want to be damaging more than healing, so it becomes damaging and squeezing in healing when you can.

Yeah, that’s my point. He can ONLY heal, so of course his healing will be higher.

Maybe, but I’d prefer a total rework. I’d like it if it locked people’s health when it hit them. They can still get healed, just not past the point they were when Anti hit them. So instead of “Play Kiriko” as counterplay, it becomes “keep everyone’s health at a manageable level”, which is way more fair.

Eh… I honestly think this might be a pc vs console difference since Ana benefits more from the aim assist.

Exactly but you do get my point.

Nodnod

That actually sounds pretty good. I don’t want to drastically change her playstyle though since I’m finding satisfying to play as and against personaly.

2 Likes

I feel the same way about Tracer’s burst speed. If there was a 1.5 second delay (reload?) between blinks, it would be fine. But blink,blink, shoot, blink,blink,shoot,recall is just broken.

With a few changes to each hero, I could probably fix this game. :stuck_out_tongue_winking_eye:

That’s fair.

Thanks! Ana is my go to Support, so this is just what I think would be fun to play with as her and not awful to face.

1 Like

No.

Not if your changes suck that bad

Are you another “I should be able to bully any squishy I like, and if they can defend themselves, they should be nerfed!” kinda guy?

Nope, I’m a GM Tracer main and one of the few people on here who understands Tracer well enough to understand why Tracer is a problem and how that problem needs to be fixed.

1 Like

The problem can be fixed the way I said it can. The alternative is to give supports armor or their own burst speed, but reduce the spread on Tracer’s primary fire by about 10%. That way she is more effective against hard targets, but slightly less effective against supports.

That would also deal with the current Pharah problem.

Yeah, no. That’s also a horrible idea. The only way to nerf Tracer is to revert her spread nerf and make her damage 5 again, and at the same time nerf Supports utility or survivability.

Supports have absolutely no reason to complain about Tracer. She’s only broken because she has to be to deal with Supports. The issue with Tracer is that she wins every 1v1 she’s in, which shouldn’t be the case. Her damage needs a nerf, but Supports also need to be lower priority or easier to kill when this happens.

So, she should be able to kill any support, uncontested, and blink/recall away before she can be peeled or engaged by any DPS or Tank? That’s your fix?

Tracer’s movement ability is the problem. It’s OK if the supports are squishy, if they are HARD TO REACH. This is what is fundamentally wrong with the game. It’s why it has become impossible to balance. It’s the same problem for Sombra and to a lesser extent Genji or even Hanzo.

If you have to go through the tank and dps to get to the supports, then the supports can all be nerfed and made super squishy again. But if you have invisible DPS (Sombra), or DPS that can blink past the frontline and retreat without penalty (Tracer) or bypass any choke by climbing a wall onto the roof (Genji, Hanzo), then if you don’t give the supports the ability to defend themselves, they will leave the game en masse.

I happen to agree with you that the supports are probably too buffed offensively. This is only because of asymmetric movement ability of the above mentioned dps (and maybe dive tanks as well, but the tank has a primary job).

It’s why Tracer became unmanageable in the early betas of 5v5. Without a peel tank like DVa or Winston, she was utterly cracked.

No Tracer can do this. Not now, and definitely not after a nerf.

It really isn’t. The movement combined with the damage is the problem.

Outright false.

What you don’t understand is that Supports CAUSED Tracer. At the start of OW2, Tracers guns were nerfed to 5 DMG. This would’ve been fine, but Supports now had too much survivability and ran the game. Support is the most powerful role. Tracer alone keeps them in check at high elo, which is why she’s in every game there. Because Supports were way too strong, Tracers damage had to be buffed. Tracer would’ve been in a perfect state had Supports been either less strong or less survivable.

All Tracer needs is her damage reverted. Then she doesn’t auto win 1v1s. But Supports would be busted again, so they have to be nerfed at the same time. If one is nerfed without the other, the unnerfed one runs the game.

wrong lol

The two biggest hero shooters ever made disagree with you. You guys don’t get you’re just a vocal minority of angry players.

Looks at top 100 leaderboard
Tracer
Tracer
Tracer
Tracer
Tracer
Tracer
Tracer
One not Tracer
Tracer
Tracer
Tracer

The lack of self awareness of a GM Tracer main folks. Thinks Widow is the overtuned hero lmao.

Echo, Sombra, Ashe, Honzo, Soujourn all appear in top 10 more than widow who shows up only once.

You’re delusional in your hate of Widowmaker. This is the highest level of play where you claim she’s the hardest to cope with too.

I think you just lack coping skills.

Support didn’t cause Tracer. She was op during release OW1 and stayed this way for a very long time. Refusal to nerf Tracer lead to release of Brig which was meant to counter her. But to counter Tracer they made something so unbelievably broken that game didn’t recover for years. Tracer is busted but she is also hard to play which is why only high elo uses her a lot. Once you get there you will face her non stop though along with snipers, hitscans and sometimes Pharah/Echo. Rarely projectiles shows up besides Hanzo who can one tap people. Rarely Reaper, Mei, Sombra, Bastion, Torb, Junk are meta. It’s just long range spam or Tracer who can manouver around them fast enough and deal high damage (unlike Sombrero)

In OW2? Yes, they absolutely did. Tracer was FINE on release of OW2, but that made Supports too strong so they buffed her.

You’re talking to a GM Tracer main. I know she’s in every game and I know she’s busted. I’m also one of the few that realizes she’s just a symptom of the real problem.