Sigma nerfs don't fix what you're trying to fix

Generally flabbergasted at the Sigma and Orisa changes to be honest.
First off, I can understand the Orisa changes but I feel as if she needs her barrier back up to 900 to make her feel like a main tank again.

Sigma however, reducing his barrier health only encourages double barrier more does it not? All these changes do is make sigma less of a main tank (which I loved running him as one) and more of a double barrier of tank.

Why not weaken his off tank capabilities with more shield health or get rid of his barrier and replace it with another off tank like ability.

Why not buff Orisa and Sigma to a more main tank style but limits barrier tanks to one per team?

All I feel as if these changes will do is enforce rein zarya a lot more in lower ranks and maintain a newer version or Double Barrier at high ranks and OWL.

People already don’t want to play tanks but the ones left that do certainly won’t want to just one trick Rein or even play a main tank anymore.

I’m really losing hope for this game, you guys are constantly nerfing tanks in the wrong way but you want to make the game more lethal? Keep hitscans ata broken level but give tanks less opportunities to defend themselves?

If these changes go through then I’m either gonna be a hog one-trick or just move to damage. Appealing the top 1 ℅ is a bad idea.

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Lets wait one more year untill they figure it out. But they didnt while goats was an issue, they could’ve limit fat stacking up to 2 tanks, but, instead, they did roleQ …

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both orisa and sigma need more shield and less damage. orisa has range damage (not ideal for tank) and sigma has close but high damage. Using 2 shield tanks should leave your team without damage. now both tanks will suck hard.

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