As a solo you can know everything but cannot escape a death nothing you know matters.
If you cant hard escape death whats the point.
At this stage with how dive is I just pick Moira and have both teams hate me, also hate me with Moira.
As a solo you can know everything but cannot escape a death nothing you know matters.
If you cant hard escape death whats the point.
At this stage with how dive is I just pick Moira and have both teams hate me, also hate me with Moira.
A tip against Tracer is to stay close to your team and ping her, so the team is informed about her position.
If you can, escape to high ground, because she is bad at vertical movement.
Pinging her is great, since it notifies the whole team that she has been seen.
If you cannot move, then hit your shots and stay close to teammates. If you canât hit her, just switch to a better hero - This game revolves about counters and getting counters, no hero should be perfect in absolutely every situation.
Another way to cause her trouble is to position yourself in disadvantegeous ways for her. High ground is one thing, but some supports like Brigitte and Lucio absolutely can be right in the middle of their teams.
Moira of course is an excellent choice, since her escape is also an invincibility window, her self-sustain is great and her damage can be threatening even for Tracer.
Brigitte is good as a bodyguard, but she might need assistance from other supports.
Use Mercyâs GA to cover large distances and high ground.
As Lifeweaver, save your dash up for her and use your petal. Ping her, so that the team takes notice of your situation.
My tip is that, if you have no options avaible, to dash into her face and do hedshots to her. This is extremely risky, but he deals more damage than you think.
Kiriko excells at leaving her clueless, teleport to somebody who is behind walls. Also, save your suzu up for a potential sticky bomb. Your teleport cleanses you of the bomb.
Ana requires good aim. You not only need to save up a sleep dart, hitting it is even more challenging. How the fight goes is entirely dependant on your elo, but itâs always a good idea to stick closer to anyone else.
Illari can defensively place her healing pylon. Outburst creates a good amount of distance and a headshot is threatening for a Tracer. Use the outburst to reach lower high grounds.
Baptiste has threatening damage and in general useful abilites. While Immortality Field is too valuable to always be saved up, jumping to safer grounds or just jumping around alone can be helpful. A jump makes your movement predictable. High ground is great against her in that situation, even if itâs a roof youâll just slide off of.
Lucio has a good excuse to be in the middle of the team, as him, stay with your team.
Zenyatta can be a problem for her if he consistently hits his shots. Headshots are great, but sheâs hard to hit and he is countered by Tracer.
Step 1 is to always be aware of her position.
Yeah, this game is better with team synergies, so you donât need to ask 3 times in chat just to get âdonât tell me how to playâ when all I said was wombo you ult with mine please lol
But if solo is the problem with Kiri, I wouldnât use Kiri (as you did as well)
And I also use plenty of Moira. Genji has been walking around a while now. And itâs harder not to use her with all the Sombra.
So that is how you suggest we deal with tracer now what if it is a tracer sombra doomfist and moira or tracer genji dva Moira?
The very same. Not all supports need an escape, but all of them should be able to take matters in their own hands. Every player must learn to do so, even if they are not playing as a support.
If the whole enemy team dives, your whole team will obviously react.
I have a 29 kunai kill streak in first round of comp with 6k damage before they made her twice as easy to use so am pretty comfortable with kiko, but why bother against the dive when just use escape like Moira, there is really no option to use Bap Zen Kiko when just puck Moira to survive.
The stronger the support has in influence of the field (Anaâs abilities, Zenyatta Discord) the less escape options they should have.
Moira needs her fade as her DPS is pitiful against a competent opponent (which only a handful arenât, thankfully) Ana herself has 2 ways to deny Ultimates and sheâs a Sniper. Being forced into a brawl should be her very disadvantageous to her having no mobility options and should likely lead to her elimination (if you miss dart)
I also used tracer twice.
I see what you edited last summer
Thatâs correct, and I edited it because I misread your answer. Is your question at least answered now?
Yeah thats cool, but as a solo, teams do not react.
I guess thatâs an elo problem. What you can do is stick to somebody else and make it their problem as well - they will see and hear whatâs going on. Brigitte is great for doing that, because she can also cover for somebody else who is in danger, like a Widow or the other support.
Im never away from my teammates unless holding a high line waiting on enemies coming back from spawn where I can hold them a few seconds longer buying time till my lot get back.
I thought Ana is the easiest character in the game so any random forumer can become ML7 in a day or two. What gives
The dark secret that I harbor is that I believe Mercy is the most skillful hero in the game with the highest amount of skill expression. They would crucify me for it. Different opinions are not allowed!
I specifically did not mention Mercy because if said I pull out the glock and slap most away from me they would laugh, but legit a back tracking mercy pulling glock terrifies people, it is a situational hard escape.
Brig shield aka pulse bomb magnet
Probably the most fun escape artist for me. I can usually outfly a few Dva dives while Iâm healing/bosting my team as they kill the rest of their team. Tracer genji and doom have a hard time getting me with Mercy too, but I tend to swap to moira when the sombra comes out