Short Queue vs. Long Queue: Predicitable Outcome

I’ve complained on here before about one tell-tale sign of the rigged matchmaker, and i experienced it yet again today.

Log on. Got three games in a row of 5 minute queues. Odd. I haven’t seen that in a long time. Short queue for dps, right? All three games, we won easily. And right now my rank is pretty low. 1800 or so, and i could tell these players on the other team were legit 1800s. Easy wins.

4th time we queue up. Hmm, suddenly the queue is 10 minutes. Well, we knew what that meant and sure enough. One, maybe two smurfs on the other team. We have a backline Sigma, standing around doing almost nothing. Complete OPPOSITE of the three previous games, with that tell tale sign…

Longer queue.

Which tells me that they don’t just toss you any old game, all the time. When they DO that, the queue is much shorter. I’ve seen this numerous times in the past.

Short queue means your turn to win. Long queue means your turn to lose.
Keep your eyes open, folks!

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But why?

Why do you think that would be the case? Why would it being your turn to lose equate to a longer queue?

Furthermore, what would be the motive? Make you lose games on purpose so that you get tired of the game and don’t play anymore, therefore losing them money?

I have also observed/experienced the same pattern. Usually a series of “extra hard” matches are brought on by a cancel/leaver. Like triggering a hidden mmr shift that creates backpressure (vs. smurfs or carrying throwers) way beyond the win difficulty of what your sr should imply.

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Many observable repeated “forced” behavior in the matchmaker yet people just claim “git gud”

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