I think you’re missing the point. This is Baptiste’s immortality field, but it’s instead of “shoot lamp” it’s removing shields. People take damage in IF, but one shots won’t kill them.
The way you are proposing it, if Zen had 51 HP (1 shield), any damage would be absorbed by that 1 puny little shield. D.Va bomb? Rip-tire? Pulse Bomb? Hanzo, McCree, Ashe, enemy Zen, the list goes on.
This is incredibly OP, and if you can’t see that, I don’t know what to say.
I see that many of you are applying my idea to counter the snipers to the current state of the game.
I simply gave a solution for one-shots (which most of us hate), the dev can take this idea and develope it to fit in the game by making some other changes to balance it.
there’s been many comments suggesting other issues with the overall effect this would have with everything in the game…
it’s not just one-shots, though, and that’s what the comments are trying to convey to you
shield-gating is a fine mechanic, with restrictions, but you can’t give it to everyone with little to no limits, then suggest changing fundamental mechanics, that break the game further (like your suggestion to make shield health not be heal-able after they break, until they naturally regen)
The armor damage reduction should also be calculated in before crit damage is applied as well but it’s not. It calculates in the crit damage then subtracts the armor protection from that. Seems backwards.
I think what they are referring to is if someone has 50 shields, you hit them and they have 1hp shield left, that person could still survive though a 200hp damage hit.
Rein’s shield can have 2hp left and block an entire D.va bomb.
“shields should absorb all the damage before they break”
that’s literally the title
the only part in their post that offered anything was “preventing one shots”
but they aren’t thinking about what that actually means on its own
this is vague, to the point that it sounds exactly like shield gating
which is a real mechanic
which is why people are telling them how busted that sounds
and their only suggestions to counter these rebuttals were
and
none of that is stated very well, whatsoever
like, seriously, that’s what i’m thinking at this point, if you really believe shield gating doesn’t also end up causing the other problems that have been stated here
this is also a public forum that you gave your ideas to
people are saying where your ideas are bad, and how to fix them
so if you also agree that shield gating is bad, say that
don’t give bad suggestions that have other ramifications, like leaving Zen with 50 max health
*and then get mad when people disagree
I mean, I like the idea but I don’t like how it can save someone though ults. There are 3 people that could just stand there and take a D.va ult to the face or just flat out ignore McCree’s ult and live.
If ults didn’t apply then I would be all for this change.
I like the idea of ultimates being able to overrule the shield. It makes Widow’s ultimate actually feel more useful without making it too much more powerful and still allows for the same style of team play that exists now.