Hey team, I have been getting a lot of hangs in my frame output… sometimes to the point where the game will hang for up for half a second just randomly. I can’t seem to find any reason for this, for a while today it seemed it was during large fights, but sometimes it just does it in spawn.
I have also been having a hard time getting the desired frames out of my game on OW. (I can solidly get about 200 on most maps)
This has been going on for a few weeks now, but today was by far the worst (at one point there were around 5 hangs in under 7 seconds!)
I have posted my benchmark here, I can see that my GPU is apparently underperforming… though I am not sure why that would be.
I originally had Ow on my Samsung SSD, though I think could be wrong… that is about then I started to experience the issues. I since moved it back over to the Toshiba HDD and that seemed to clear up some is the hangs… but they are still there, just not all the time.
To make things more complicated I just today received a new monitor and wanted to use 144hz, in order to do this with and still be able to record with an Elgato game capture device (for when I decide to do console gameplay not recording OW) I had to duplicate my primary display onto the display that was listed for the Elgato. I am wondering if maybe that wasn’t a bit much for my 1070 to handle? (the problem was present before the change in the settings as well, though it was much worse after)
Having this change made on the Samsung HDD seems, again to have cleared some stuff up, but it still happens while trying to play on the SSD with that change made, makes the game very frustrating.
I do have the GeForce Experience running to catch clips
HPET is disabled in BIOS and through Windows
This is not the only game that it happens on, though the others are very very very rare and excusable
I may try setting the details even lower, though I did not notice an increase in frames (which I am also having issues with, I feel as if I should be able to run more) I can usually get 200ish on maps other than Oasis and Paris, so I just capped it to the 144 and there it remains more stable across all maps except for the random skips.
I noticed that I am only using about 50% of my GPU and nowhere near the max on my CPU. There does not seem to be a drop in usage when these hangs happen on the GPU side at least.
No matter my settings I can not get more than 250ish frames (except when nothing is loaded in) and even then it is not consistent enough to use (even 50% scaling and all settings low)
Maybe I am expecting too much out of my GPU, anyway, any help is appreciated, thanks!