This is a simple opinion piece I’d just like to make known.
Known Blizzard-end crashes should not take SR.
I know the policy is to take SR for leaving with no exception, and generally I agree with this rule, except in this case.
There is no reasoning for this to be the case. Unlike with traditional leaving where it is difficult to tell if it was the ISP, or the host computer, or the host themselves purposefully terminating the connection to avoid losing, Blizzard has every means to tell when a server crashes and whom it affects.
I do not play a lot of the competitive gamemode, and my rank has little effect on me, but even I can see how unfair and unfun it is for those who suffer the consequences.
I understand server crashes happen, they are an inevitability in any game. But simply because the blame may not be directly put upon Blizzard does not mean that any player should shoulder the consequences of it unjustly.
I propose Team 4 puts as much resources as necessary into detecting what players are affected by server crash based leaving and ensuring that they rollback their punishments for the affected games. If this for whatever reason is not possible, I would be very interested in knowing that, as that is the only excusable reason for it’s lack of implementation I can imagine.