Saying this as a tank player: Brig is broken

But outside of that LOS is no healing. You can simply go somewhere else and disengage - if the enemy follows you they don’t have healing.
But with brig, they do have healing no matter they go. They don’t have to respect the LOS as with inspire they still get healed for 130 hp. The players can be in a completely isolated area but it’s somehow still a 1v2

Not necessarily. It could also be an ana, zen, widow, ashe, soldier, etc that’s getting dove.

No, it doesn’t work like that. Mercy’s healing beam doesn’t make people invulnerable - it’s only 55hps.
Just because a repair pack only lasts 2 seconds doesn’t mean it only “delays death”. Those crucual 2 seconds are very often more than enough to pressure the dive away, and exhaust them of resources.
Not to mention repair pack overheals, inspire makes it actually much higher hps than mercy does. And then she still has a stun and whip compared to mercy.

She is used for both.

2 seconds is more than .6 to me…

I always feel a little bad when I shoot into Brig’s shield and it disappears. It’s like the Brig wasn’t expecting it to go that quick either.

Once that’s down it kind of feels like a soft underbelly has been exposed…

(I have no idea if she’s ‘OP’ now, but I never had a problem with her. The bigger problem is teammates not realizing she actually needs to be shot at, which I attribute to the fact she has any sort of shield.)

I see the the usual i’m good at shooting things i should be worshipped crowd are in on this as per like they are a tier level above everyone else

This is a game that presents different types of skillset so the hitscan crowd should get off there high horse about value of the more off the grid characters, they constantly complain about characters like Brig, Moira & Rein because they get to much value for apparently being low skill which is bull i mean does that then mean that a Genji, McCree, Ashe, Widow etc get way to much value for shooting a big meat shield like Hog I would say so

OW is NOT COD, it is a team based shooter with MOBA elements which means character like Brig are as much a part of the game than the likes of McCree or 76, if you want to play a game that focuses on K:D ratios & solo play then this ain’t the game for you

Saying this as a tank player, the tank you play isn’t supposed to dominate Brig. Especially in a 1v1 situation and if you do its because of a skill discrepancy.

even mercy pocketing someone for the same heal per second, mercy cant do anything else at the same time. Brig can do this to 3 people, whilst ulting, and shielding, and bashing, and whipshotting, and doing damage,

So apparantly thats worse than mercy pocketing the player. Ok… n mercy is unlimited

The fact that she is so easy to kill. Pretty much destroys any argument.

Ana can only peel 1 target at a time, unlike brig who can peel 3 targets and still heal the rest of her team with inspire.

Mercy would have to put herself in an extremely vulnerable position to peel a flanker the same way brig does. Also can only peel 1 person at a time.

Armour pack lasts longer than orb, and an extra 50 armour is much more valuable to flankers than 30hp/s
For example, tracer can’t be killed by flash + headshot, or an ashe headshot, genji can’t be killed by a fully charged hanzo headshot, doom can’t be killed by a fully charged hanzo/widow headshot, etc.

It’s especially valuable at a time like now when burst damage is meta.

Plus zen only has 1 healing orb as opposed to 3 armour packs.

You’d have to have some ungodly precision to be able to consistently peel a flanker with bap like brig can. And lamp has an extremely long cooldown.

I find it strange how I’ve never had much of an issue with Brig except for release.

Must be a perk of maining one of the many heros who counter her.
She has plenty of counters, this community is just full of a bunch of meta slaves who won’t play them because there “off meta” or “low skill” heros.

Isn’t this a team game?

If Brigitte is able to support her team consistently, then that tells me she is doing her role pretty well. Yes, she might be too strong, but she’s doing what the support role SHOULD be doing across the board.

The armor packs are good because they keep the dps alive more effectively, the drawpack being they are not very effective keeping tanks alive.

It’s a team game and being able to completely leave your team but still get healed for six seconds is not good design, in my opinion.

It’s all a matter of perspective. I play Brig/Ana on support and have literally just rage quit a ranked game because of a doomfist player walking straight up to me and killing me over and over and over. No one on my team can counter him or protect me, All I can do when he jumps in is shield bash him. Great, now I have no skills for 8 seconds and he’s free to kill me because he basically doesn’t have cooldowns. If I armor pack anyone who isn’t a tank he just can just punch straight through it like its nothing. At least Brig only adds some survivability and doesn’t just insta-clap anything she looks at.
I mainly play Rein/Ball and I think she’s pretty balanced these days. Her cooldowns on shield and it’s hp pool are pathetic already.

Wait, so you’re saying a support hero has an ability that… supports her teammate? :scream: How Terrible.

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That’s not a 1v1, that’s a 2v1, which they should win. Is it fair that an Ana can spam into someone in a “1v1” and keep her teammate alive and they win? It is fair that Mercy can attach to her teammate in a “1v1” and keep them alive to kill the enemy?

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That’s a 2v1 and Overwatch really isn’t entirely designed for players to 1v1 in a Six person team base game modes.

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