The delay has nothing to do with RQ, you are scapegoating.
RQ is the biggest reason they had to shift to 1,2,2
Which causes a massive amount of work to need to be done to get any semblance of balance and many heroes will be reworked altogether
a fact has to be measurable and universally demonstratable
the statement that was made was of something neither measurable nor demonstratable, and in fact, not agreed upon by all individuals.
such is the substance of what is an opinion
I have fully clarified this item and as such wont be responding to it further

RQ is the biggest reason they had to shift to 1,2,2
False. The reason is that tank is the least popular role in video games.

The reason is the tank is the least popular role in video games.
False. Itâs only necessary to do that because Roll Q causes the bottleneck.

fact has to be measurable and universally demonstratable
It is measurable and universally demonstrable that RQ has been a success. Anyone who claims otherwise lives in their own alternate reality.

It is measurable and universally demonstrable that RQ has been a success.
Not in any way shape or form

False. Itâs only necessary to do that because Roll Q causes the bottleneck.
False, RQ doesnt cause any bottleneck, the lack of tank players do.
Its not Blizzards fault tank is the least popular, but it is their fault that they forced 2 players to pick them, than opted to make that 1 when no one wanted to pick 2 per round.

RQ doesnt cause any bottleneck, the lack of tank players do.
False.Lack of tank players doesnât cause a bottleneck if you donât need to have two of them to begin with in every match. Hence , rq causes the bottleneck

Lack of tank players doesnât cause a bottleneck if you donât need to have two of them to begin with in every match
Yep, the instant queueâs of QPC and OQ are a testament to that.
But there is the need to have two of them therefore the lack of tank players is the issue. That is the reason for takin one out in ow2 but keeping RQ. Otherwise they would remove it, its basic common sense.

But there is the need to have two of them
If the game is balanced such that it necessitates two of them then simply change the balance as per OP so that there is no such need. No roll lock is required whatsoever

there is the need to have two of them
this is a different topic and ergo I will be responding to it
there is no such need
the game can be played without issue with anywhere from 0 to 6 tanks per team, and in role-less queue mode, is being played as such as I type this and as you read this
as such, 2 tanks are not a necessity
Balance of heroes has nothing to do with the need for RQ.

2 tanks are not a necessity
Two tanks are in fact necessary.

Balance of heroes has nothing to do with the need for RQ
It has to do with the need for tanks, assuming there is any such need to begin with.

Two tanks are in fact necessary
Not true in my experience but if the developers have data that shows that itâs necessary then simply change the balance so that they are no longer necessary
Exactly, we need the tanks in there we agree on that hence RQ.

Exactly, we need the tanks in there we agree on that hence RQ
Nope you just change the balance so that you donât need the tanks in there